A Bug's Life
Level 1 (Anthill): Welcome to Ant Island
Overview: Alarm! The grasshoppers have been spotted! Everybody hide! Flik needs to find the entrance to the Anthill.
Dot will guide you to the Anthill, so follow her.
Level 2 (Tunnels): Grasshoppers' Arrival
Level 3 (Council Chamber): They Call Him Thumper
Level 4 (Cliffside): Dandelion Flight
Level 5 (Riverbed Canyon): Riverbed Run
Level 6 (Birdnest): Bird Bait
Level 7 (City Entrance): Little Ant, Big City
Level 8 (City Square): Meet The Circus Troupe
Level 9 (Bug Bar): Horsefly Mayhem
Level 10 (Clover Forest): Assemble The Bird
Level 11 (The Tree): Blueberry Scouts To The Rescue
Level 12 (Battle Arena): Lead The Revolt
Level 13 (AntHill, Part 2): Grasshoppers Leave!
Overview: Furious that he has been tricked, Hopper grabs Princess Atta. Now it's time for Flik to claim Ant Island back for the ant colony and rescue Atta.
There's a lot to do to beat this level.
Level 14 (Riverbed Flight): Riverbed Flight
Overview: Abandoned by his gang, Hopper seizes Flik and flies off. Princess Atta dodges in and rescues Flik. With one last-ditch effort, Flik instructs Atta to fly into the riverbed canyon so that Hopper will follow them.
This level is very similar to Level 5, the only difference is that you're controlling Princess Atta as she carries Flik; you can move around as Atta while throwing berries as Flik. The first thing on your to-do list is to find the Super Berry and Gold Berry; there are 56 enemies here. What complicates things is that Hopper is chasing you throughout the level. Beating this level will take great care and patience.
Level 15 (Canyon Showdown): Save The Colony
Overview: Knowing Hopper is afraid of birds, Flik must drive Hopper towards a real, live bird on the other end of the canyon.
This is the last, and the most challenging, level in the game. To get all the grain, the letters, and all the enemies (once you have the gold berry, floating in the air at the mountain where the bird's nest is located), you have to search very thoroughly. The only enemies here are grasshoppers, there are 16 of them, and they are somewhat hidden. Some of the grain pieces and the letters are found on precarious ledges and platforms. You won't get a Super Jump power-up here, and the only collectible berries here are the Super Berry and the Gold Berry. Of course, it's Hopper you need to watch out for; he attacks by throwing white berries at you. This area is divided into 3 sections; your objective is to lure Hopper up to the bird's nest on the mountain at the end. Of course, you'll have to do a little bit of backtracking when you acquire the gold berry or if you miss anything. Once you reduce his health to one bar, the bird starts to move closer to Hopper. Keep assailing him with gold berries until his health is depleted, and he is devoured by the bird.