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Ninja-Kid, known in Japan as Ninja-kun Majō no Bōken (忍者くん魔城の冒険?), is the first in the Ninja-kun series. It was released for arcades, on the NES, and MSX by Jaleco in 1984.[1]

250px-Ninjakun FC box

GameplayEdit

Ninja-Kid features three upward scrolling levels that repeat and become more difficult.[1] The objective is to defeat the enemies on each screen and advance to the next screen. The player can attacks with shurikens and can jump on enemies' heads to stun them. Occasionally, an orb will appear and if the player collects three, a bonus level will be unlocked.

Enemies Edit

Kurosu

Doruma

Kabuki

Lightning Boy

Liondance

Skeleton

Orochi

Armor

Onibi

Ninja-Kid IIEdit

File:NinjakidII.png

Ninja-Kid II, known in Japan as Ninja-kun Ashura no Shō (忍者くん阿修羅の章?) and known in North America as Rad Action and JT-104, is a platform action arcade game first developed and published in 1987 by UPL in Japan. It is the direct sequel of Ninja-Kid.

250px-Ninja-kun Ashura no Shou FC box

LegacyEdit

After Jaleco had ported the game and its sequel to the Famicom and MSX in Japan, the company created Ninja-kun's younger brother, Ninja JaJaMaru-kun and created their own series titled Ninja JaJaMaru-kun.[1] The Ninja JaJaMaru-kun series would feature several games released on various consoles and handhelds, many of the games are different genres like RPG gameplay.

Enemies Edit

Kurosu

Lightning Boy

Lion Dance

Skeleton

Kabuki

Armor

Bat

Eyeball

Skeleton Neck

Spider

Half Catfish

Baby Dragon

Piranha

Octopus

Water Flea

Dragon Child

Demon Fish

Giant Doruma

Fiery Chariot

ReferencesEdit

  1. 1.0 1.1 1.2 Kalata, Kurt. Ninja JaJaMaru-kun. Hardcoregaming101. Retrieved on 2010-02-27

External linksEdit

lt:Ninja Kun