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The object of Ninja Reflex is to test players' reflexes and reaction times and challenge friends in head-to-head competition.
Ninja Reflex is a party game, capitalizing on the popularity of games that take advantage of the unique Nintendo Wii Remote motions seen in other titles including WarioWare: Smooth Moves, Mario Party 8, and Wii Sports. The game supports up to four players.
"Ninja Reflex channels the accessible multiplayer fun of Wii Sports and the self-improvement aspect of Brain Age into a martial arts universe that is ideally suited for the Wii and Nintendo DS," said David Luntz, President and CEO of Nunchuck Games, in a December, 2007 statement.
Upon release, Ninja Reflex garnered mixed reviews. Common criticisms include the short game play for the $40 price point , with one reviewer citing similar downloadable content from Xbox Live Arcade and Virtual Console going for $20. GameZone rated the game a 6 out of 10.
- ↑ 1.0 1.1 "Ninja party game coming in March". Blast Magazine. 2007-11-24. http://blastmagazine.com/2007/12/ninja-party-game-coming-in-march/. Retrieved 2007-12-07.
- ↑ "Ninja Reflex Review". IGN. 2008-03-11. http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=925474. Retrieved 2008-03-15.
- ↑ "Ninja Reflex (Wii)". 1up.com. 2008-03-13. http://www.1up.com/do/reviewPage?cId=3166955&p=44&sec=REVIEWS. Retrieved 2008-09-15.
- ↑ "Ninja Reflex Review". UGO. http://www.ugo.com/ugo/html/article/?id=18301§ionId=2. Retrieved 2008-03-15.
- ↑ "Ninja Reflex Review". GameZone. 2008-03-20. http://nds.gamezone.com/gzreviews/r34156.htm.
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