|This article is a Stub. You can help by adding to it.|
Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles.
The opposite of linear video games, non-linear video games are video games with a free-form system of progression. This includes sandbox and open-world games. A non-linear game or path, is when a game lets the player affect where they go next. The path branches out, like a tree. Players have a choice of where to go, or what to do, next. Non-linear games are favoured in certain genres like role-playing video games.
Examples of Non-Linear Games
- Grand Theft Auto: San Andreas
- WWF No Mercy
- Super Metroid
- Far Cry
- Ultimate Spider-Man
- Metroid Zero Mission
- Heavy Rain]