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OnLive was an American provider of cloud virtualization technologies best known for its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them on their device. Games were delivered to OnLive's client software as streaming video rendered by the service's servers, rather than rendered locally by the device.

The OnLive cloud gaming service was available through clients for personal computers and mobile devices, as well as smart TVs and a dedicated video game console-styled device called the "OnLive Game System".

The company was founded in 2009. On April 2, 2015 it was announced that Sony Interactive Entertainment had acquired OnLive's patents, and that all OnLive services would be discontinued on April 30, 2015. Sony operates PlayStation Now, a similar service to OnLive built using the infrastructure of its former competitor Gaikai.

History[ | ]

OnLive was announced at the Game Developers Conference in 2009, and the OnLive Game Service was launched ojn June 17, 2010 in the United States for a US$14.95 monthly fee. The subscription fees for the service would be eliminated enitrely in October 2010.

On April 3, 2015, OnLive announced that it had sold most of its assets to Sony Interactive Entertainment and would shut down all services on April 30, 2015.[1]

References[ | ]

  1. OnLive Games. OnLive. Archived from the original on 7 April 2015

External links[ | ]

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