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Paper Mario: The Thousand-Year Door/Badges

< Paper Mario: The Thousand-Year Door

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Badge Badge Points Required Flower Points Required Location Description
All or Nothing 4 0 Palace of Shadow Raises attack if you hit Action Commands, drops attack to 0 if you fail.
Attack FX B 0 0 Rogueport Changes the sound effects of Mario's attacks.
Attack FX G 0 0 Charlieton Changes the sound effects of Mario's attacks.
Attack FX P 0 0 Lovely Howz Changes the sound effects of Mario's attacks.
Attack FX R 0 0 Hooktail Castle Changes the sound effects of Mario's attacks.
Attack FX Y 0 0 Dazzle Changes the sound effects of Mario's attacks.
Bump Attack 5 0 Pit of 100 Trials Lets you bump into weak foes to defeat them without battling.
Charge 1 1 The Great Tree Adds Charge to Mario's Tactics menu. Wearing more than one increases charge power.
Charge P 1 1 Glitzville Adds Charge to your partner's Tactics menu. Wearing more than one increases charge power.
Chill Out 1 0 Dazzle Makes you never succumb to a first strike.
Close Call 1 0 Petal Meadows When Mario is in danger, causes enemies to miss sometimes.
Close Call P 1 0 Lovely Howz When your ally is in danger, causes foes to miss sometimes.
Damage Dodge 2 0 Rogueport Sewers Decreases damage by 1 with a Guard Action Command.
Damage Dodge P 2 0 Pirate's Grotto Decreases damage by 1 with a Guard Action Command for your partner.
Defend Plus 5 0 Twilight Town Boosts Mario's defense by 1.
Defense Plus P 5 0 Rogueport Sewers Boosts ally's defense by 1.
Double Dip 3 4 Rogueport Lets Mario use two items during his battle turn. By wearing more than one, Mario can use up to three items.
Double Dip P 3 4 Pit of 100 Trials Lets your ally use two items during one battle turn. By wearing more than one, your partner can use up to three items.
Double Pain 0 0 Charlieton Doubles the damage Mario takes.
Feeling Fine 4 0 X-Naut Fortress Makes Mario immune to poison and dizziness.
Feeling Fine P 4 0 X-Naut Fortress Makes your ally immune to point and dizziness.
Fire Drive 3 5 Lovely Howz Activates the Fire Drive, which assaults all ground enemies and burns them. Wearing more than one will increases attack power.
Flower Finder 3 0 Dazzle After beating a foe, makes more flowers appear.
Flower Saver 4 0 Dazzle Drops FP used when Mario attacks by 1.
Flower Saver P 4 0 Dazzle Drops FP used when partner attacks by 1.
FP Drain 1 0 Lovely Howz Drops Mario's attack power by 1 and increases FP per turn by 1.
FP Plus 3 0 Pianta Parlor Increases maximum FP by 5.
Hammer Throw 1 2 Twilight Trail Enables Hammer Throw, which lets you throw your hammer at a foe, wherever it is. Wearing two or more increases attack power.
Hammerman 2 0 Charlieton Increases hammer ability by 1, but eliminates the ability to jump.
Happy Flower 2 0 Lovely Howz Slowly and automatically restores FP during battle.
Happy Heart 2 0 Dazzle Slowly and automatically restores HP during battle.
Happy Heart P 2 0 Dazzle Slowly and automatically restores HP during battle (partner).
Head Rattle 1 2 Keelhaul Key Enabled Head Rattle, which can be used to confuse enemies if executed superbly. Wearing two or more confuses enemies longer.
Heart Finder 3 0 Dazzle After beating a foe, makes more hearts appear.
HP Drain 1 0 Rogueport Drops Mario's attack power by 1 but regains 1 HP per attack.
HP Drain P 1 0 Poshley Heights Drops your ally's attack power by 1 but regains 1 HP per attack.
HP Plus 3 0 Hooktail Castle Increases maximum HP by 5.
HP Plus P 6 0 Pianta Parlor Increases maximum HP for your partner by 5.
Ice Power 1 0 Keelhaul Key Makes Mario damage-proof when jumping on fire enemies.
Ice Smash 1 3 Creepy Steeple Enables Ice Smash, which freezes an enemy if executed superbly. Wearing more than one freezes enemies longer.
Item Hog 3 0 Dazzle Makes it likelier that items will appear just after battle.
Jumpman 2 0 Charlieton Increases jump power by 1, but you lose your hammer ability.
L Emblem 0 0 Poshley Sanctum Changes Mario clothes into Luigi's clothes.
Last Stand 1 0 Glitzville Drops damage Mario receives by 1/2 when he is in peril.
Last Stand P 1 0 Lovely Howz Drops the damage your ally receives by 1/2 when in peril.
Lucky Day 7 0 Pit of 100 Trials When Mario's attacked, causes enemies to miss more often.
Lucky Start 4 0 Creepy Steeple Makes something good happen when you first enter battle.
Mega Rush 1 0 Charlieton Increases attack power by 5 when Mario is in peril.
Mega Rush P 1 0 Petalburg Increaseas attack power by 5 when your partner is in peril.
Money Money 5 0 Pianta Parlor Makes more coins appear after battle.
Multibounce 1 2 Shhwonk Fortress Enables Multibounce, which attacks multiple foes in order until you miss an Action Command. Wear more than one for increases attack power.
P-Down, D-UP 2 0 Pirate's Grotto Drops the damage Mario deals and receives by 1.
P-Down, D-Up P 2 0 Boggly Woods Drops the damage your ally deals and receives by 1.
P-Up, D-Down 2 0 Riverside Station Boosts Mario's attack by 1 but drops his defense by one.
P-Up, D-Down P 2 0 Palace of Shadow Boosts your ally's attack by 1 but drops it's defense by one.
Peekaboo 2 0 Dazzle Makes enemy HP visible.
Piercing Blow 1 2 Lovely Howz Enables Piercing Blow, which deals damage that pierces enemy defense.
Pity Flower 3 0 Pit of 100 Trials When Mario takes damage, occasionally recovers 1FP.
Power Bounce 3 3 Hooktail Castle Enables Power Bounce, which lets you jump on one enemy until you miss an Action Command.
Power Jump 1 2 Lovely Howz Enables Power Jump, which lets you stomp on a foe with huge power. Wearing two or more increases attack power.
Power Plus 6 0 Dazzle Boost's Mario's jump and hammer attack by 1.
Power Plus P 6 0 Dazzle Boosts your partner's attack by 1.
Power Rush 1 0 Lovely Howz Increases Mario's attack power by 2 whenever he's in danger.
Power Rush P 1 0 Lovely Howz Increases your partner's attack power when they're in danger.
Power Smash 1 2 Rogueport Enables Power Smash, which lets you whack an enemy with great power. Wearing two or more increases attack power.
Pretty Lucky 2 0 Dazzle When Mario's attacked, causes enemies to miss sometimes.
Pretty Lucky P 2 0 Lovely Howz When your ally's attacked, causes enemies to miss sometimes.
Quake Hammer 2 3 Boggly Woods Enables Quake Hammer, which slightly damages all ground enemies. Wearing two or more increases attack power.
Quick Change 7 0 Dazzle Allows your ally to attack even after changing partners.
Refund 1 0 Pianta Parlor Refunds some coins if you use an item in battle.
Return Postage 7 0 Pit of 100 Trials Makes direct-attackers take 1/2 the damage they do.
Shrink Stomp 1 2 Lovely Howz Enables Shrink Stomp, to shrink foes and drop attack power if executed superbly. Wear two or more to shrink them longer.
Simplifier 1 0 Lovely Howz Makes Action Commands easy, but earns less star power.
Sleep Stomp 1 2 Lovely Howz Enables Sleepy Stomp, which makes enemies sleep if executed superbly. Wear two or more to keep enemies asleep longer.
Slow Go 0 0 Charlieton Makes Mario sluggish, so he can no longer run.
Soft Stomp 1 2 Rogueport Sewers Enables Soft Stomp, which makes foes soft if executed superbly. Wear two or more to keep enemies soft longer.
Spike Shield 3 0 Rogueport Sewers Makes Mario damage-proof when jumping on spiked enemies.
Super Appeal 1 0 Lovely Howz Gets more star power from the audience when Mario appeals.
Super Appeal P 1 0 Lovely Howz Gets more star power from the audience when your partner appeals.
Timing Tutor 1 0 Charlieton Teaches the timing for style commands.
Tornado Jump 2 3 Creepy Steeple Enables Tornado Jump, which damages all mid-air enemies if executed superbly. Wearing two or more increases attack power.
Unsimplifier 1 0 Lovely Howz Makes Action Commands hard, but earns more star power.
W Emblem 0 0 Charlieton Changes Mario's clothes into Wario's clothes.
Zap Tap 3 0 Pit of 100 Trials Does damage to enemies that touch Mario in battle.

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