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Pepper II is an arcade game released in 1982. It was ported to the ColecoVision.
You play Pepper, an angelic little creature who fills in areas of four different but connected playscreens by "zipping" up pathways surrounding the areas. But be careful because you can "unzip" unconnected pathways you have already "zipped". Also watch out for creatures that patrol the pathways, who can cost Pepper one of his lives. However, if Pepper claims an area that has a pitchfork in it, he can turn into a devil and temporarily overpower the creatures for bonus points. If Pepper claims all the territory on one of the four playscreens, he gets big bonus points; claim all the territory of all four screens for a bigger bonus, and he'll go on the next level where he faces faster and greater dangers.