Pokémon Abilities
From Wikia Gaming, your source for walkthroughs, games, guides, and more!
| Contents: | Top - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
|---|
[edit] A
[edit] Air Lock
Battle: Negates any and all weather effects in battle.
[edit] Arena Trap
Battle: Prevents Pokémon from fleeing or being switched out. Flying-type Pokémon and Pokémon with the abilities Levitate and Run Away are unaffected by Arena Trap.
[edit] B
[edit] Battle Armor
Battle: Opponent's attacks cannot Critical Hit.
[edit] Blaze
Battle: When HP is below one third, Fire's power increases to 1.5 times.
[edit] C
[edit] Cacophony
Battle: Pokémon with this ability is uneffected by sound moves. This is an unused ability, coded in the game, but no Pokémon have it. Exactly the same as Soundproof.
[edit] Chlorophyll
Battle: Speed is raised by 2 levels in sunshine.
[edit] Clear Body
Battle: Opponents' moves which lower this POKéMON's ability values have no effect. However this POKéMON may lower its own stats with its own moves.
[edit] Cloud Nine
Battle: All weather effects are negated while the pokémon is on the field.
[edit] Color Change
Battle: This pokémon's type becomes the type of the last damaging move which hit it.
[edit] Compoundeyes
Battle: Raises the pokémon's accuracy by 30%.
Field: If the pokémon is in the lead spot, chance of encountering a wild pokémon holding an item increases.
[edit] Cute Charm
Battle: If the foe attacks using a move that makes physical contact, it will become infatuated.
[edit] D
[edit] Damp
Battle: Explosion and Selfdestruct will not work while the Pokémon is on the field.
[edit] Drizzle
Battle: Weather changes to heavy rain when the Pokémon enters the battle.
[edit] Drought
Battle: Weather changes to sunshine when the Pokémon enters battle.
[edit] E
[edit] Early Bird
Battle: The Pokémon will awake from sleep twice as fast.
[edit] Effect Spore
Battle: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this POKéMON.
[edit] F
[edit] Flame Body
[edit] Flash Fire
Battle: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user's Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks. For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
[edit] Forecast
Battle: User changes with the weather
[edit] G
[edit] Guts
- Makuhita
- Hariyama
[edit] H
[edit] Huge Power
[edit] Hustle
[edit] Hyper Cutter
gligar
[edit] I
[edit] Immunity
Battle: Pokémon with this ability can't be poisioned
[edit] Inner Focus
Battle: Pokémon with this ability cannot be made to flinch. The exception to this rule is when hit after tightening focus (i.e. when using Focus Punch).
- Dragonite
- Abra
- Kadabra
- Alakazam
- Zubat
- Golbat
- Crobat
- Giraffarig
- Snorunt
- Glalie
[edit] Insomnia
Battle: Pokémon with this ability can't be put to sleep
[edit] Intimidate
Battle: Upon entering battle, the opponent's Attack lowers one stage. In a Double Battle, both opponents' Attack are lowered. Field: If the Pokémon is in the lead spot, chance of encountering a low level wild Pokémon decreases by 50%. This applies to POKéMON five levels lower than or below the level of the lead Pokémon.
[edit] J
[edit] K
[edit] Keen Eye
Battle: Pokemon with this ability are immune to attacks that lower Accuracy (e.g. Sand Attack).
- Sableye
- Wingull
- Pelipper
- Skarmory
[edit] L
[edit] Levitate
Battle: Damage dealing Ground-type moves have no effect on this POKéMON. Cannot be trapped by Arena Trap ability and takes no damage from Spikes. Imitated by the move Magnet Rise.
[edit] Lightningrod
Battle: Draws electrical moves in a double battle, protecting ally from harm.
Field: Player receives 10% more phone calls if this Pokemon is in the party's first slot.
[edit] Limber
Battle: The Pokémon cannot be PARALYZE condition while having this ability.
[edit] Liquid Ooze
Battle: When moves such as Leech Seed, Absorb, Mega Drain, Giga Drain and Drain Punch are used on a Pokemon with this ability, it hurts the user instead of restoring HP. The Pokemon the attack is used on will also be hurt.
- Tentacool
- Tentacruel
[edit] M
[edit] Magma Armor
Battle: Prevents Freezing.
- Camerupt
[edit] Magnet Pull
Battle: Prevents wild Steel-type Pokemon from escaping through the use of Roar, etc.
- Magnemite
- Magneton
[edit] Marvel Scale
Battle: Raises defense if the Pokémon currently has a status ailment
[edit] Minus
- Minun
[edit] N
[edit] Natural Cure
Battle: The POKéMON's status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
[edit] O
[edit] Oblivious
Battle: The POKéMON cannot be ATTRACT condition while having this ability.
[edit] Overgrow
Battle: When HP is below one third, Grass's power increases to 1.5 times.
[edit] Own Tempo
Battle: Pokémon with this ability can't be confused
[edit] P
[edit] Pressure
Battle: When this Pokémon is hit by any move, the user's PP goes down by 2 instead of 1.
Field: The chance of encountering a high-level Pokémon is decreased by 50% when this Pokémon is in the first slot.
[edit] Pickup
Field: May pick up items while walking around.
- Zigzagoon
- Linoone
- Meowth
[edit] Plus
- Plusle
[edit] Poison Point
Battle: When foe uses an attack that physically hits a Pokemon with this ability, the foe will be Poisoned.
- Nidoran (both male and female)
- Nidorino
- Nidorina
- Nidoking
- Nidoqueen
- Qwilfish
[edit] Pure Power
Battle: Raises ATTACK by one stage.
- Medicham
[edit] Q
[edit] R
[edit] Rain Dish
Battle: Restores 1/16th of HP in rain.
- Lotad
- Lombre
- Ludicolo
[edit] Rock Head
Battle: No recoil damage is inflicted after using an attack like Take Down or Double Edge.
- Geodude
- Graveler
- Golem
- Relicanth
- Onix
- Steelix
- Aron
- Lairon
- Aggron
- Bagon
- Shelgon
[edit] Rough Skin
Battle: The opponent is hurt by 1/16th of his maxium Hit Points of recoil when using an attack, that requires physical contact against this Pokémon.
[edit] Run Away
Battle: Increases chances of escaping from wild Pokémon (not foolproof).
- Ratatta
- Raticate
- Doduo
- Dodrio
- Poochyena
[edit] S
[edit] Sand Stream
Battle: Changes the weather to a sandstorm when user enters battle.
[edit] Sand Veil
Battle: Raises the Pokémon's evasion during a sandstorm by one level.
Field: If the Pokémon in the lead spot, chance of encountering a wild Pokémon during a sandstorm decreases to 50%.
[edit] Serene Grace
Battle: Promotes added effects. For example, Dragonbreath has a 30% chance of Paralyzing the target. With Serene Grace in play, that chance doubles to 60%.
- Chansey
- Blissey
[edit] Shadow Tag
Battle: The opponent cannot run nor switch. If this POKéMON switches, the opponent will remain trapped.
[edit] Shed Skin
Battle: Grants the Pokémon a 1 in 3 chance of recovering from a permanent (eg. burn, freeze) status condition.
[edit] Shield Dust
Battle: Prevents added effects from damaging moves. E.g. Fake Out will only do damage and will not cause this Pokemon to flinch.
[edit] Shell Armor
[edit] Soundproof
Battle: Blocks sound-based moves (e.g. Sonicboom, Screech, Hyper Voice etc.)
- Voltorb
- Electrode
- Whismur
- Loudred
- Exploud
[edit] Speed Boost
Battle: Speed increases by one stage each turn each turn except the turn that the Pokémon is switched into battle.
[edit] Static
Battle: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Field: If the pokémon is in the lead spot, chance of encountering an Electric-type wild pokémon increases by 50%.
[edit] Stench
Field: When this Pokémon is in the first slot, chance of encountering a wild Pokémon is decreased to 50%. In Battle Pyramid, it decreased to 75%.
[edit] Sturdy
Battle: The Pokémon is unaffected by One Hit Knock Out moves.
[edit] Sticky Hold
Battle: Moves such as Thief, Covet and Trick will not work.
- Grimer
- Muk
[edit] Suction Cups
Battle: This Pokémon cannot be switched if the opponent uses Roar or Whirlwind.
Field: When fishing, Pokémon are easier to catch.
[edit] Swarm
Battle: BUG-Type moves increase in power 1.5x when below 1/3 HP
[edit] Swift Swim
Battle: Raises SPEED by 2 stages in rain.
- Lotad
- Lombre
- Ludicolo
- Magikarp
[edit] Synchronize
Battle: When this POKéMON becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability POKéMON cannot be BURNed, Poison-type and Steel-type and Immunity ability POKéMON cannot be POISONed, and Limber ability POKéMON cannot be PARALYZEd. Field: If the POKéMON is in the lead spot, chance of encountering a wild POKéMON with the same nature will be 50%.
[edit] T
[edit] Thick Fat
[edit] Torrent
Battle: When HP is below one third, Water's power increases to 1.5 times.
[edit] Trace
Battle: Copies foe's ability when entering battle.
- Abra
- Kadabra
- Alakazam
- Ralts
- Kirlia
- Gardevoir
- Porygon
- Porygon2
- PorygonZ
[edit] Truant
Battle: Pokémon only moves every other battle turn.
[edit] U
[edit] Unaware
Battle: Ignores the beneficial stat changes of an opponent pokémon.
[edit] V
[edit] Vital Spirit
Battle: Prevents Sleep.
- Vigoroth
- Mankey
- Primeape
[edit] Volt Absorb
Battle: The POKéMON heals up to one forth of it's maximum Hit Points when hit with Electric-type moves.
[edit] W
[edit] Water Absorb
Battle: The POKéMON heals up to one forth of it's maximum Hit Points when hit with Water-type moves.
[edit] Water Veil
Battle: Prevents Burns.
- Goldeen
- Seaking
[edit] White Smoke
Battle: Prevents Opponents from changing this Pokemon's stats.
- Torkoal
[edit] Wonder Guard
Battle: The POKéMON is only harmed by Super Effective damage, weather effects and condition effects.
