Pro Evolution Soccer 6 (also known as Winning Eleven 10 and Winning Eleven X for Xbox 360 in Japan, Winning Eleven: Pro Evolution Soccer 2007 in the United States) is one of Konami's highly successful Pro Evolution Soccer franchise. Released on 27 October 2006 for the PlayStation 2, Xbox 360, and PC platforms and following on the Nintendo DS and PlayStation Portable on 1 December 2006, Pro Evolution Soccer 6 is the 6th edition of the series for the PlayStation 2, 2nd for the PlayStation Portable and 4th for PC. This year features Pro Evolution Soccer 6 making its debut on the Nintendo DS and the Xbox 360. The Xbox 360 version features improved graphics, but retains gameplay similar to the other console versions. The edit mode has been stripped down for the Xbox 360 release, due to time restrictions. The graphics engine on the PC does not utilise the next-gen 360 engine but will again be a direct conversion of the PlayStation 2 engine.

A Bundesliga license was supposed to be a feature of the game but Konami were forced to remove the Bundesliga license, which means the Bundesliga is not present in PES6, not even as a series of unlicensed teams, with the exception of FC Bayern Munich who were fully licensed with the omission of their shirt sponsor T-Home.




Licensed leagues

Licensed clubs in unlicensed leagues


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Unlicensed clubs


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1 These teams made their first appearance as a fully licensed club in the PES series
2 These teams contain fake player names
3 These teams made their first appearance as a club in the PES series

Other clubs

  • PES United
  • WE United
  • There are 18 teams (Team A, Team B etc. all the way to Team R) that have identical players. This is because Konami did not acquire the license for the German Bundesliga and had to replace the teams with these squads.




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Template:Country data Europe Europe


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The Americas


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1 These teams made their first appearance in the Pro Evolution Soccer series
2 These teams feature a full squad of real players

Classic teams

Unlicensed Cups

New features

International Challenge Mode

PES6 marks the first time the International Challenge Mode has been included on the PES Series. Usually this is seen on the Japanese version - Winning Eleven - where you play as Japan and take them through the qualifiers to the International Cup and then attempt to win it. On PES, however, you have the ability to choose any playable nation on the game. The user can only play the qualifiers from Europe, South America, and North/Central America. Although the tournament is not licensed, the qualifiers have a lot of similarities to the FIFA World Cup qualification process:

  • A cross-playoff is used between a South American team and an Oceanian team, and a North American team plays an Asian team.
  • There is the same number of qualifiers on the game from each region as there is in the real World Cup. e.g., 14 qualify from Europe.
  • The qualifiers from South America are the same - 10 teams play each other twice with the top 4 qualifying and 5th place entering the cross-playoff.
  • The qualifiers from North America are the same - 6 teams play each other twice with the top 3 qualifying and 4th place entering the cross-playoff.

Team selection can be changed before each game and the player can choose from any player with the eligible nationality.

It should be noted that there are many more unlicensed national teams available in International Challenge Mode featuring full squads. Still those teams can not be selected to be used in International Challenge or any other game mode. These teams are Bosnia and Herzegovina, Estonia, Israel, Panama, Honduras, Guatemala, Jamaica, Bolivia, Venezuela, China, Iraq, Jordan, Kuwait, United Arab Emirates, North Korea, Uzbekistan, and Bahrain. The International Challenge mode is only available in the PlayStation 2 and PC versions of PES6. The Xbox 360 and PSP versions do not include this mode.

Random Selection Match

Also new to PES6 is the Random Selection Match. In this mode, the user can pick either four clubs/nations or one region/league. Once selected, the computer picks a random selection of players from the teams or region for the player's squad. The lineup is selected automatically, although players can choose to let the computer to pick another random selection. This was not included in the Xbox 360 version, presumably because of time restrictions.

PES shop

  • Players are available as always, but there have been many more added (all unlicensed, but based on real players). It's not only retired "legendary players" that can be bought, although Kerlon and Freddy Adu, who are still active, are both available.
  • Costumes can be bought. The Ostrich and Raptor costumes have the players riding them. The Penguin costume has the player in a penguin suit. When riding the raptors, they shoot, header, control, pass and do all the hard work, but their shooting ability is much less than a normal player.
  • Gameplay frames, new hairstyles, new goal celebrations, and new stadiums are other new features available in the PES Shop.
  • The PES Shop is present on all versions of the game, with the exception of the Xbox 360 version


Groups have been introduced on the PES Network. A player can join/create a group that can gain points by playing together. Groups can play each other in rival matches. If a player creates a group, they manage who's in and who's out, the team name, and who else can allow others to join and matches. A player can join a group by applying to join or accepting an invitation from another player. If the leader accepts, they are in the group. Only ten are allowed in one group at first, but there can potentially be 30 in a group at one time. Groups can reach levels with the highest level to progress to is Level 14. When you achieve higher levels, you will unlock different costumes (penguin, dinosaur, and ostrich) and classic national teams. Also, you can achieve extra member spaces in your group when you go up in level.

The Network capabilities have since been relinquished.

Emulated Servers

If a user is playing via a PC they must now edit their "hostfile" in order to join an emulated server of which there are currently three:

1:, The fastest of all three emulated PES6 servers, and the one with the largest userbase of 45,000 players (As of May 2010). This site and server are run by a player of the name Elpinfi, and the staff/workers which can include unpaid moderators consist entirely of other PES6 players. The staff number is small as the workers have little real life responsibilities as they are made up of mostly adolescents.

2:, The first ever PES6 emulated server can be found here, as of May 2010 Goalservers had only 100 active members. The community is run by three men: RedDwarf, Matiaz and Masterz and boasts the most development month by month.

3:, the soon to be re-released PES6 emulated server. Based on Goalserver 2.0 technology, this site now promises a full ladder system to complement the server. This site is run by Enda_of_Eire, the overall emulated server communitie's number one player, which he accrued when he defeated the number one player of "Lancaster_X" 4-0 after which he retired from the PES6 battle scene. Due to his unique position as the Number One PES6 Player in the World - (NOPPW Title)'s userbase may be considerably large from an early date after its re-release.

There is some debate among the community as to whether these Emulated servers are of an Illegal state. The developers of the two main server technologies both claim to have wrote their software from scratch and not edit any part of the original PES6 game files thus exempting them from any Liabilities.

Users on the PlayStation 2 platform can also play on the PC emulated servers, but this required an open PS2 (non-official firmware), and the means to copy their game disk to PC as an ISO, edit via a hex editor the values of the server IP ( and the PES6 stun server address ( The player must then burn the edited ISO to disk. All of this may however be Illegal to actually perform depending on ones country so this article will not go into depth explaining the HEX editing part or any part.


Country PES 6 Name Real Name City Console
Template:Country data Chile Chile Amerigo Atlantis Estadio Nacional Santiago
Template:Country data Argentina Argentina Estadio Gran Chaco La Bombonera Buenos Aires
Template:Country data England England Highbury London
Template:Country data England England Old Trafford Manchester
Template:Country data England England Magpie Park St James' Park Newcastle upon Tyne
Template:Country data England England Red Cauldron Anfield Liverpool
Template:Country data France France Lutecia Park Parc des Princes Paris
Template:Country data France France Stade Louis II Monaco 360
Template:Country data France France Massilia Stadium Stade Vélodrome Marseille
Template:Country data Germany Germany Blautraum Stadion Schüco Arena Bielefeld PSP
Template:Country data Germany Germany Borussia Stadion Signal Iduna Park Dortmund
Template:Country data Germany Germany Hauptstadtstadion Olympiastadion Berlin Berlin
Template:Country data Italy Italy San Siro Milan
Template:Country data Italy Italy Stadio delle Alpi Turin
Template:Country data Italy Italy Stadio Ennio Tardini Parma
Template:Country data Italy Italy Stadio Olimpico Rome
Template:Country data Japan Japan Dietro Monte Stadium Kashima Soccer Stadium Kashima
Template:Country data Japan Japan Ayase-Nakano-Stadium Saitama Stadium Saitama
Template:Country data Japan Japan Kanji Dome Sapporo Dome Sapporo
Template:Country data Japan Japan Kusunoki-Mihama-Stadium Niigata "Big Swan" Stadium Niigata
Template:Country data Japan Japan Occhio del Mar Oita 'Big Eye' Stadium Ōita
Template:Country data Japan Japan Porto Folio International Stadium Yokohama Yokohama
Template:Country data Japan Japan Haze Hills Tokyo Olympic Stadium Tokyo
Template:Country data Australia Australia Queensland Park ANZ Stadium Sydney
Template:Country data Netherlands Netherlands Orange Arena Amsterdam ArenA Amsterdam
Template:Country data Netherlands Netherlands Rotterdam Stadion De Kuip Rotterdam
Template:Country data South Africa South Africa Diamond Stadium Newlands Stadium Cape Town
Template:Country data South Africa South Africa Cuito Cuanavale Free State Stadium Bloemfontein
Template:Country data Saudi Arabia Saudi Arabia Nakhon Ratchasima King Fahd International Stadium Riyadh
Template:Country data South Korea South Korea Nangsoh Stadium Seoul Sang-am Stadium Seoul
Template:Country data Spain Spain Catalonia Stadium Camp Nou Barcelona 360
Template:Country data Spain Spain Estadio Palo Mestalla Valencia
Template:Country data Spain Spain Estadio Santiago Bernabéu Madrid
Template:Country data Spain Spain Estadio Riazor La Coruña
Template:Country data Sweden Sweden Stockholm Arena Råsunda Stockholm

Platform differences

Achievements available on Xbox 360
Achievement Points Awarded
Win The Masters League D2 Cup 40 G
Win The Masters League: D2 League 40 G
Win Serie A 40 G
Win Eredivisie 40 G
Win Liga Espanola 40 G
Win Ligue 1 40 G
Win England League 40 G
Win International League 40 G
Win Reebok Cup 40 G
Win International Cup 40 G
Win European Cup 40 G
Win African Cup 40 G
Win American Cup 40 G
Win Asia-Oceanian Cup 40 G
Win Konami Cup 40 G
Win The Master League: D1 League 40 G
Win The Master League: D1 Cup 40 G
First Online Match 20 G
10 Online Matches 10 G
100 Online Matches 100 G
10 Online Matches won 20 G
50 Online Matches won 50 G
100 Online Matches won 120 G
Total: 23 Achievements 1000 G

Features missing in the Xbox 360 version

  • Ability to edit team names
  • Ability to edit kits
  • Ability to edit player appearances
  • Ability to edit boots
  • Ability to create players
  • Ability to rename leagues
  • Ability to move club play
  • Ability to assign national team players
  • Random Selection Match
  • International Challenge Mode
  • Reduced Number of Stadiums
  • Other training modes removed
  • PES Shop
  • Replay Save feature, despite being listed in the game's manual as being assigned to X button
  • Online co-operative play
  • Snow weather condition removed
  • Match Analysis removed
  • Classic players

Features missing in the PSP version

  • Ability to edit kits
  • Some PES Shop items
  • A selection of gameplay frames
  • A selection of referees
  • 35 stadiums (the only stadium which was left is the Blautraum Stadion (Schüco Arena))
  • International Challenge Mode
  • Random Selection Match
  • No separate leagues in the Master League - only three divisions
  • The ability to edit team positions in the Master League
  • Match Analysis removed
  • Most camera angles. (Only the three "normal' angles and the "wide" angle remain)
  • Replays of highlights showed after the match has finished
  • Player development in the Master League

Features missing in the Nintendo DS version

Features are as PSP version except:

  • Only 16 team International Cup (not 32)
  • No master league
  • Less club teams
  • Unable to save replays

Features added in the Nintendo DS version

  • World Tour

The PS2 version has no features missing.

Critical response

In 2006, Pro Evolution Soccer 6 got a perfect 10/10 score in the Official PlayStation 2 Magazine UK, which beat FIFA 07 (9/10 in the same magazine). However, the PSP version of the game ranked beneath the FIFA 07 PSP version due to slow loading times and an incomplete editor. Hyper's Eliot Fish commends the game for its "tighter dribbling [and] refined Master League" but criticises it for its commentary.[1]


  1. Fish, Eliot (December 2006). "Pro Evolution Soccer 6". Hyper (Next Media) (158): 74. ISSN 1320-7458. 
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