Codex Gamicus
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Zombie Smashers X3: Ninjastarmageddon!
Boxart
Developer(s) Ska Studios
Publisher(s) Ska Studios
Designer Designer Missing
Engine Engine Missing
status Status Missing
Release date 2007
Genre Space Privateering
Mode(s) Single player
Age rating(s) Ratings Missing
Platform(s) PC
Arcade system Arcade System Missing
Media Digital Download
Input Keyboard & mouse
Requirements Minimum Requirements


Windows 2000/XP
1.5 GHz Intel/AMD CPU
256 MB RAM
64 MB DirectX 8.1 Video Card

Recommended Requirements

Windows XP
2 GHz Intel/AMD CPU
512 MB RAM
128 MB DirectX 9.0 Video Card

Credits | Soundtrack | Codes | Walkthrough

Zombie Smashers X3: Ninjastarmageddon! is the third installment in Ska Studios Zombie Smashers X series. It was released in 2007 and boasted a brand new 3D engine as well as an entirely different style game play.

Story

In the year 20xx, space has been colonized, and no one really feels like living on planets anymore. The two longtime rival groups of Zombies and Ninjas have finally made peace with the help of the Pterodactyl government.

For the most part, Zombies and Ninjas stay on their respective sides of the universe and leave each other alone. Some have swallowed their pride and delved into new markets of intergalactic trade. Others can't seem to wait for the next excuse to wage war...

The Pterodactyl government does what it can to protect the citizens from pirate and cyborg attacks, but the pirates and cyborgs are becoming increasingly brazen. While pirates are a big hassle, cyborgs have a diabolical agenda of Galactic Caliphate. Meanwhile, the Zombie Mafia is turning into a serious problem.

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