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File:Rainbow Islands - Towering Adventure! Coverart.png
Developer(s) Taito
Publisher(s) Taito (JP)
Square Enix (PAL / NA)
Designer Designer Missing
Engine
status Status Missing
Release date WiiWare:
March 3, 2009 (JP)
May 8, 2009 (PAL)
June 15, 2009 (NA)

XBLA:
October 28, 2009 (JP)
October 28, 2009 (NA)
October 28, 2009 (PAL)
Genre Arcade
Mode(s) Single-player, Multiplayer
Age rating(s) ESRB: E
OFLC:G
PEGI: 3+
Platform(s) Wii (WiiWare), Xbox 360 {XBLA)
Arcade system Arcade System Missing
Media Download
Input Inputs Missing
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Rainbow Islands: Towering Adventure! is a video game developed by Taito for WiiWare and Xbox Live Arcade. It is the latest installment in the Rainbow Islands series.[1] The game was released in Japan on March 3, 2009, in the PAL regions on May 8, 2009 and in North America on June 15, 2009.[2] The Xbox Live Arcade version was released on October 28, 2009. [1]

Gameplay[ | ]

As a spin-off of the Bubble Bobble series, the game will feature slightly similar gameplay. The player will be able to play as either Bubblun or Bobblun (aka 'Bubby & Bobby' more commonly known as 'Bub & Bob'), or both, with a friend, and will have to make their way to the top of several long, vertical stages with the aid of rainbows, which they can create.

Instead of health or a set number of lives, the game uses a time limit, which ends the game if it reaches zero. Getting hit by enemies will lose valuable seconds, but defeating enemies with rainbows will sprout forth gems that can replenish time. By defeating multiple enemies in a row, more valuable gems with bigger time bonuses are awarded. At certain points in the game, Dr Crescent will attack from below in one of his machines. Players can either try to defeat him, or evade him until the next checkpoint. By collecting seven coloured gems, players can use a special attack against these mini-bosses.

In the Xbox Live Arcade version, players can use their Avatars in the Time Attack and Challenge modes.

Reception[ | ]

 Reception

IGN reviewer Lucas Thomas disliked the game's stiff gameplay and mediocre sound, calling the game a "fair conversion of the arcade original Rainbow Islands' game design for WiiWare" and rating it a 6 out of 10.[3] Daemon Hatfield, also of IGN, gave the Xbox Live Arcade version 7.2, calling it "a fun little arcade game that has a couple unusual tricks up its sleeve."[4]

References[ | ]

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