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Re-Volt

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Re-Volt
Re-Volt box art
Developer(s) Dreamcast, PC, PlayStation:
Probe Entertainment

N64: Acclaim Studios London

Publisher(s) Acclaim
Release date PC:

August 19, 1999 (NA)
PSX:
August 16, 1999 (NA)

Dreamcast:
December 18, 1999 (NA
July 13, 2000 (JP)
N64:

August 19, 1999 (NA)

Genre Racing
Mode(s) 1-4 players (DC, N64, PS), Online 12 players (PC)
Age rating(s) ESRB: E
Platform(s) Dreamcast, Nintendo 64, PC, PlayStation
System requirements P200

3D Accelerator
32 MB of RAM

Credits | Soundtrack | Codes | Walkthrough


Re-Volt is an enjoyable RC car racing game seemingly developed specifically for the PC and then ported to the Dreamcast, Nintendo 64 and PlayStation consoles with varying results. The Dreamcast fairs the best of the three consoles with the Nintendo 64 getting the shaft, resulting in a broken shell of a game.

The developers employed the use of physics to add to the gameplay of the little cars that could. These light RC cars took a delicate touch or would spin out easily. The races took place in museums, toy shops, out on the streets, and more.

It also has a rather large online multiplayer racing scene.[1]

[edit] References

  1. "List of Board Statistics" on Re-Volt the Wiki

[edit] External Links


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