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Resident Evil 4

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Weapons[ | ]

Handguns[ | ]

Handgun[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 1.0 (0) 0.47 (0) 1.73 (0) 10 (0)
2 1.2 (7,000) 0.40 (5,000) 1.47 (4,000) 13 (4,000)
3 1.4 (10,000) 0.33 (12,000) 0.87 (10,000) 16 (6,000)
4 1.6 (15,000) 19 (8,000)
5 1.8 (18,000) 22 (10,000)
6 2.0 (20,000) 25 (12,000)

This is the gun Leon begins his mission equipped with. While it holds its own in the earliest sections of the game, it won't be long before bigger, bolder and all-round better guns start calling and this pea-shooter is sold and replaced. It's worth noting that regardless of the handgun you are equipped with, Leon will always be seen holding this gun in cutscenes where he is armed. The handgun takes up 3 X 2 spaces of Leon's inventory.


Red9[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 1.4 (0) 0.53 (0) 2.73 (0) 8 (0)
2 1.7 (15,000) 0.47 (10,000) 2.20 (6,000) 10 (6,000)
3 2.0 (20,000) 0.40 (15,000) 1.67 (10,000) 12 (8,000)
4 2.4 (24,000) 15 (12,000)
5 2.8 (28,000) 18 (16,000)
6 3.5 (45,000) 22 (22,000)

Modeled after the famous Mauser C-96, the Red9 is a large and powerful handgun. It takes up more inventory space than any other standard 9mm handgun in the game (4 X 2 spaces), but is well worth it due to its reliability, efficient use of ammunition and, of course, impressive firepower (when fully upgraded, it packs more of a punch than the regular Shotgun!) However, recoil calls its accuracy into question, requiring an attachable stock to be used properly, and it has the smallest magazine capacity and longest reload time of all the handguns.


Punisher[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 0.9 (0) 0.47 (0) 1.70 (0) 10 (0)
2 1.1 (10,000) 0.40 (10,000) 1.47 (8,000) 13 (8,000)
3 1.3 (15,000) 0.33 (20,000) 0.83 (18,000) 16 (10,000)
4 1.5 (20,000) 20 (15,000)
5 1.7 (25,000) 24 (18,000)
6 1.9 (35,000) 28 (24,000)

A simple upgrade from the first Handgun Leon uses, it must be earned by destroying 10 of the blue medallions dotted around the farm and the church perimeter and reporting back to the mysterious Merchant. It is marginally more powerful than the Handgun, but its main feature is that it can penetrate bodies - meaning that shooting a Ganado will also damage another if they are lined up. Not much to go crazy over, but hey - it costs you nothing. Shoot down all 15 of the medallions before claiming your prize and you also get a free firepower upgrade.

This is also the gun Ada Wong uses in the Assignment Ada scenario.


Blacktail[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 1.6 (0) 0.47 (0) 1.70 (0) 15 (0)
2 1.8 (10,000) 0.40 (10,000) 1.47 (8,000) 18 (8,000)
3 2.0 (15,000) 0.27 (20,000) 0.83 (15,000) 21 (10,000)
4 2.3 (20,000) 25 (15,000)
5 2.7 (25,000) 30 (20,000)
6 3.0 (35,000) 35 (25,000)

The last of the standard semi-auto handguns to appear, the Blacktail's best feature is its incredible rate of fire (particularly when upgraded). This firearm is best suited to those who like to 'run-and-gun', and its quick reload speed and good ammo capacity make it handy for the cabin scene with Luis. A fully-upgraded Blacktail is deadly in the right hands.

In the main game, Ada carries this pistol with her at all times (despite not using it in Assignment Ada).



Matilda[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 1.0 (0) 0.47 (0) 1.73 (0) 15 (0)
2 1.2 (15,000) 1.47 (6,000) 18 (7,000)
3 1.4 (17,000) 0.87 (15,000) 21 (10,000)
4 1.6 (20,000) 24 (12,000)
5 1.8 (25,000) 27 (16,000)
6 2.0 (35,000) 30 (20,000)

Only available from the Merchant after the game has been completed once, the Matilda takes on the form of a HK VP70 with attached stock (used previously by Leon in Resident Evil 2). While it hardly makes for an essential purchase, the Matilda has the ability to fire off three 9mm rounds at once - meaning that your enemies can be felled in a third of the time. However, some gamers find that it really does nothing but eat up ammunition three times as fast.



Shotguns[ | ]

Shotgun[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 4.0 (0) 1.53 (0) 3.03 (0) 6 (0)
2 4.5 (15,000) 2.43 (7,000) 8 (8,000)
3 5.0 (20,000) 1.50 (15,000) 10 (10,000)
4 6.0 (25,000) 12 (12,000)
5 7.0 (30,000) 15 (15,000)
6 8.0 (45,000) 18 (20,000)


Riot Gun[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 5.0 (0) 1.53 (0) 3.03 (0) 7 (0)
2 5.5 (20,000) 2.43 (7,000) 9 (10,000)
3 6.0 (24,000) 1.50 (20,000) 11 (12,000)
4 6.5 (28,000) 13 (15,000)
5 7.0 (32,000) 15 (20,000)
6 8.0 (50,000) 17 (25,000)


Striker[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 6.0 (0) 0.73 (0) 3.00 (0) 12 (0)
2 7.0 (25,000) 2.40 (8,000) 14 (10,000)
3 8.0 (28,000) 1.50 (15,000) 16 (12,000)
4 9.0 (32,000) 20 (16,000)
5 10.0 (40,000) 24 (18,000)
6 12.0 (60,000) 28 (25,000)


Rifles[ | ]

Rifle[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 4.0 (0) 0.67 (0) 4.00 (0) 5 (0)
2 5.0 (10,000) 3.23 (8,000) 7 (6,000)
3 6.0 (12,000) 2.33 (18,000) 9 (8,000)
4 8.0 (20,000) 12 (12,000)
5 10.0 (25,000) 15 (18,000)
6 12.0 (35,000) 18 (25,000)


Rifle (Semi-auto)[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 7.0 (0) 1.43 (0) 2.33 (0) 10 (0)
2 8.0 (15,000) 1.90 (9,000) 12 (10,000)
3 9.0 (18,000) 1.33 (18,000) 14 (12,000)
4 11.0 (24,000) 17 (15,000)
5 13.0 (30,000) 20 (20,000)
6 15.0 (40,000) 24 (25,000)


Magnum[ | ]

Broken Butterfly[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 13.0 (0) 0.70 (0) 3.67 (0) 6 (0)
2 15.0 (25,000) 3.00 (15,000) 8 (15,000)
3 17.0 (30,000) 2.33 (20,000) 10 (20,000)
4 20.0 (35,000) 12 (25,000)
5 24.0 (50,000)
6 28.0 (70,000)

The Broken Butterfly is a hugely powerful .45-calibre revolver. Despite a small ammo capacity and a painfully slow reload time, this gun makes bosses come crashing to their knees with alarming ease - particularly when upgraded. However, ammunition is scarce throughout the game, so it's best saved for the bigger, badder enemies who cross Leon's path. If you don't fancy shelling out for an early Broken Butterfly from the Merchant, a free one can be found in the castle - but you'll need a little help from Ashley to get at it.


Killer7[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 25.0 (0) 0.70 (0) 1.83 (0) 7 (0)
2 30.0 (62,000) 1.53 (20,000) 10 (30,000)
3 35.0 (78,000) 0.93 (30,000) 14 (40,000)

Named after another then-forthcoming Capcom title, the Killer7 is probably more suited to gamers who prefer speed over firepower (chances are that these are the same gamers who chose the Blacktail over the Red9). With a detachable magazine, the poor reload speeds of the Broken Butterfly are done away with - but firepower is compromised. Unlike most of the weapons in Resident Evil 4, the Killer7 has no 'exclusive' upgrade available.


Handcannon[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 30.0 (0) 1.17 (0) 3.67 (0) 3 (0)
2 35.0 (40,000) 2.87 (25,000) 4 (15,000)
3 40.0 (50,000) 1.83 (50,000) 5 (20,000)
4 45.0 (70,000) 6 (25,000)
5 50.0 (90,000) 8 (35,000)
6 60.0 (120,000) 10 (50,000)

Using the super-rare .50 Action Express ammunition, the Handcannon will kill almost anything it hits with a single hit. To unlock it, you must get 5-star rankings on all four maps in The Mercenaries with all five characters. Quite a feat, to be sure! Only once upgraded does the Handcannon really come into use - its exclusive upgrade allowing the player infinite ammo. Enjoy!


Other Weapons[ | ]

TMP[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
1 0.4 (0) 0.10 (0) 2.37 (0) 30 (0)
2 0.5 (7,000) 1.93 (5,000) 50 (7,000)
3 0.6 (14,000) 1.17 (15,000) 100 (15,000)
4 0.8 (18,000) 150 (20,000)
5 1.0 (24,000) 200 (25,000)
6 1.2 (35,000) 250 (35,000)


Mine Thrower[ | ]

Rocket Launcher[ | ]

The rocket launcher fires a powerful projectile that can kill most enemies in one hit. Without beating the game, the rocket launcher only has a one time use.

Rocket Launcher (Special)[ | ]

This version of the rocket launcher is given during the final battle. While it is not required to defeat him, it contains a special warhead that will destroy him in one shot.


Infinite Launcher[ | ]

The infinite Launcher becomes available in the shop only after you've completed the game on normal difficulty. It's yours for the paltry sum of one million ptas.

Chicago Typewriter[ | ]

Level Firepower (cost) Firing Speed (cost) Reload Speed (cost) Capacity (cost)
10.0 (0) 0.10 (0) 1.63 (0) Infinite (0)

The Chicago Typewriter is an assault rifle with an unlimited number of bullets.

Finding Pesetas[ | ]

Pesetas is the currency in play throughout Resident Evil 4 - and you will need plenty of it if you expect to upgrade your weapons, buy better weapons and purchase that crucial healing item or ammunition case.

Items[ | ]

  • Pick up every item you find. If you have no use for it, it can still be sold for that little bit more.

Environment[ | ]

  • Shoot down bird nests - they usually have goodies in them.

Treasure[ | ]

  • Invest in treasure maps - the price you pay for them will be more than made up for by the extra treasure you may not have otherwise found.
  • Don't pawn treasure straight away. Just because it can be sold now doesn't mean it should: most treasure can be combined with others to increase the total worth, usually by a considerable amount. Examples of this include crowns and goblets, which can be fitted with unique jewels.

Unlockables[ | ]

Unlockable How to Unlock
Leon's R.P.D. uniform Beat the main game once
Leon's suit Beat Separate Ways once
Ashley's knight armor Beat Separate Ways once
Ashley's 2nd outfit Beat the main game once
Separate Ways Beat the main game once
Assignment Ada Beat the main game once
Mercenaries Beat the main game once
Movie Browser Beat the main game once
Alternate Title screen Complete the main game once
Maltilda Pass the game once
Infinite Rocket Launcher Pass the game once
Chicago Typewriter Pass Separate Ways once
HandCannon Get a 5 star in all stages with all characters in the Mercenaries
Plagas Removal Laser (PRL 412) Beat the main game on Professional Mode
Chicago Typewriter in Separate Ways clear file Beat Assignment Ada
Movie Browser for Separate Ways Beat Separate Ways once

Unlockable Characters in the Mercenaries[ | ]

Unlockable How to Unlock
Leon S. Kennedy Initially available.
Ada Wong Get a four star rating or higher in the Pueblo map.
Jack Krauser Get a four star rating or higher in the Castle map.
HUNK Get a four star rating or higher in the Island map.
Albert Wesker Get a four star rating or higher in the Waterworld map.
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