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In gaming and video gaming, a Resource, usually in a strategy game, is any substance or provision that provides a net benefit to the player when exploited, gathered, collected, or stored. Resources can come in many categories.

Cost Resources

See also: Cost resource.

These are basic operating costs for mundane things like building and unit construction. This can be something relatively simple, such as gold coins, or more exotic, such as a mined mineral or gas.

Environment Resource

See also: Environment resource.

These resources directly impact the ability of the player to play the game, and deficits in these resources usually cause severe constraints for the player.

Strategic Resources

See also: Strategic resource.

These resources afford specific economic benefits to the player that exploits them, or allows the player to trade them to other players for benefit(s). These resources may involve additional work being carried out to exploit them.

Luxury Resources

See also: Luxury resource.

These resources may or may not provide a bonus to the player that exploits them. These resources may increase happiness, and may also be valuable in trade with other players. These resources may involve additional work being carried out to exploit them.

Score Resources

See also: Score resource.

These are resources that afford no special benefit to the player, beyond increasing a numerical score attained on completion of the game or campaign.

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