Ricochet Lost Worlds was developed by Reflexive Entertainment and is the sequel to Ricochet Xtreme. It features several new bricks, power-ups and background art. It also has the new "ring" feature, where you try to collect all the rings on each level. If you collect all five rings on every level, you become "Ring Master" and get the trophy at the end of the game. It is possible to beat the game without getting every ring, but it is less challenging.
Around the 7th of December 2017, the official website that hosted all user-made levels and the forums for both the Ricochet and the Big Kahuna series were permanently shut down because they were no longer sustainable to run.
Yellow Laser-like line (line is still yellow but is curved in Infinity)
This powerup with a yellow laser-like appearance keeps Ion Spheres from going out-of-bounds. It doesn't last long when you have a Laser ball, so you've got a choice to make!
Extra Ion Sphere
Round 1: Into The Abyss
Green Arrow pointing up
Gives one extra life or the Ion Sphere (the ball used in breaking the bricks)
Round 1: Into The Abyss
Yellow word "Slow" Icon (replaced by 2 counterclockwise yellow arrows in Infinity)
Makes the movement of the Ion Sphere slower or decreases its speed.
Round 2: Rings Are Your Friend
Red word "Fast" Icon (replaced by 2 counterclockwise red arrows in Infinity)
Makes the movement of the Ion Sphere faster or increases its speed.
Laser Blaster Gun
Gray Gun Icon with Green Background
Connects Laser Blasters to both sides of the ship. Unless you get another laser gun powerup, you may only shoot from one side at a time.
EMP (Electro-Magnetic Pulse)
Round 23: Spheres That Turn Into Bombs
4 Yellow Lights surrounding Center of power-up and with Green Background
EMP Generator (Ion Sphere); EMP Charger (Ship); If the player presses the left mouse button, it will discharge the EMP and destroy all the bricks in the vicinity of the ball. However, the ion sphere will then lose its charge and must hit the ship's shield to recharge.
Green Acidic Ball Icon
Makes the Ion Sphere be in an acidic form that melts even indestructible bricks.
Red Ship Icon
Restores the ship into its normal functions. Also removing any kind of weapon accepted by the ship.
Red Triangle Arrows pointing each other (replaced by Red diamond with arrows going towards the center in Infinity)
Shrinks and shortens the ship's shield.
Not available in this game
Blue diamond with arrows going outward towards the sides
Expands and lengthens the ship's shield.
Red circle moving inwards
Shrinks the Ion Sphere.
Ion Sphere Icon
Restores the original Ion Sphere appearance
Ball Generating Ball or Ball Generator
Four trapped Balls Surrounding center of power-up and with Green Background
Makes the ball generate a "trapped ball" anytime it destroys a brick or collects a coin. Touch the trapped balls at the ship's deflector, it will become a normal ball.
Round 13: Even the ball gets a gun
Dark Grey Ball with Violet Dots and lasers coming out of it on Green Background
Converts your Ion Sphere into a self-minded trigger-happy drone, that shoots purple laser beams at nearby bricks. The more laser ball powerups you get, the more rapidly the ion sphere shoots.
Enables the ship to shoot missiles that home in on nearby bricks. Like the laser gun, you can only shoot from one side at a time until you get another stinger missile powerup. Thereafter, more stinger missile powerups means that you may shoot multiple missiles from one side, or that the stinger missiles become more powerful.
Round 8: Catch The Ball
Blue Lightning-like catcher on Black Background
Enables the ball to stick to the ship's deflector. The player must click the left mouse button to re-launch the ball. But if the player wishes to avoid catching the ball, the player can hold down the left mouse button. As long as the button is held down, the ball will bounce normally and not caught.