seaQuest DSV is a strategy game released for the Sega Genesis and the Super Nintendo. The game is based on the TV show of the same name. There is a Game Boy game of the same name (seaQuest DSV (Game Boy)) but it is a completely different game.

The overworld is presented in an Isometric view. In the overworld you can attack enemy subs, replenish supplies, receive "missions" from UEO Command, and move the ship to the location of the "missions". The "missions" are presented in a Side scrolling shooter style where you can pick from 4 vehicles, a remote probe and a trained Bottlenose Dolphin with an Aqua-lung.



THQ worked directly with the computer graphics team at Amblin Entertainment to make the seaQuest DSV game accurate and realistic to the designs seen in the series.[1] Several of the original unused concept designs for the seaQuest (seen lower right), as well as concepts for the renegade pirate submarine Delta IV that was featured in the series pilot movie, were used in the game as enemy capital ships.

Marketing for the games included a large print campaign in comics and gaming magazines like Electronic Gaming Monthly, EGM2, Nintendo Power and Game Players as well as several Sci Fi and Fantasy magazines, such as Starlog and Omni.


SeaQuest DSV SNES Concept designs

The various designs from oldest (left) to newest (right).

Nintendo Power reviewed seaQuest DSV for the SNES and gave the game a 3.2/5 rating in their February 1995 issue. This issue also held a contest, the winner got to be an extra on an episode of seaQuest DSV.[2] It was later featured in the "Classified Information" section of issue 75 and 82 of Nintendo Power. Other reviews include Game Players giving the SNES version 88 out of 100[3] and GamePro 4/5 in their January 1995 issues,[4] the Sega version got 82 out of 100 in February '95 issue of Game Players.[5] The worst rating it got was from Video Games & Computer Entertainment, which gave the SNES version 6 out of 10 in their January 1995 issue.[6]


  1. Business Wire March 1995
  2. Nintendo Power issue 69, February 1995
  3. Game Players January 1995
  4. GamePro January 1995
  5. Game Players February 1995
  6. Video Games & Computer Entertainment January 1995

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