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{{Navigation | name = Flyff}}
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{{Navigation|Origin Achievements}}
Here will have an in depth view of the aspects in [[Flyff]] like classes, leveling, market, skills, and items.
 
   
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* [[Acolyte]]
==Stats==
 
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* [[Adas Anti-Synthetic Rifle]]
Character stats, like any [[RPG]], drive many aspects of Flyff. The stats here do not stray far from the RPG norm. For clarity sake their details will be outlined here. There are only four of them so it's not difficult to grasp.
 
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* [[AT-12 Raider]]
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* [[Black Widow (Mass Effect)|Black Widow]]
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* [[Blood Pack Punisher]]
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* [[Cerberus Harrier]]
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* [[Chakram Launcher]]
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* [[Disciple]]
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* [[Executioner Pistol]]
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* [[Geth Plasma SMG]]
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* [[Graal Spike Thrower]]
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* [[Kishock Harpoon Gun]]
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* [[Krysae Sniper Rifle]]
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* [[M-3 Predator]]
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* [[M-4 Shuriken]]
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* [[M-5 Phalanx]]
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* [[M-8 Avenger]]
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* [[M-9 Tempest]]
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* [[M-11 Wraith]]
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* [[M-13 Raptor]]
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* [[M-15 Vindicator]]
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* [[M-22 Eviscerator]]
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* [[M-23 Katana]]
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* [[M-25 Hornet]]
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* [[M-27 Scimitar]]
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* [[M-29 Incisor]]
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* [[M-76 Revenant]]
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* [[M-77 Paladin]]
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* [[M-90 Indra]]
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* [[M-92 Mantis]]
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* [[M-96 Mattock]]
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* [[M-97 Viper]]
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* [[M-300 Claymore]]
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* [[M-358 Talon]]
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* [[N7 Piranha]]
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* [[N7 Typhoon]]
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* [[N7 Valkyrie]]
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* [[Particle Rifle]]
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* [[Phaeston]]
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* [[Reegar Carbine]]
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* [[Scorpion]]
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* [[Striker Assault Rifle]]
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* [[Venom Shotgun]]
   
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{{Mass Effect}}
*'''STR''' ([[Strength]])- affects the damage done on a successfull hit, each point in STR adds a possible 5 damage
 
*'''STA''' ([[Stamina]])- affects the max [[hit points]], max FP, and defense of your character
 
*'''DEX''' ([[Dexterity]])- affects accuracy of an attack, the chance to dodge, and the total attack speed of your character
 
*'''INT''' ([[Intelligence]])- affects the max [[MP]], the length of buff type skills, and the strength of magic attacks
 
   
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{{DISPLAYTITLE:Weapons}}
==Classes==
 
You can make up to 3 characters in Flyff. Each class does have a distinct "feel" so it can be easy to fill this up.
 
 
==Vagrant==
 
The Vagrant class is the beginning class for all Flyff players. You select a permanent class once you hit level 15 and complete certain quests. What makes Vangrants even more of a [[tutorial]] class is the fact that once you select a class at level 15 you get a [[stat]] reset. This will allow the player to experiment with how stats effect gameplay without the permanent mistakes. So basically, don't worry about DEX and INT, just work on STR and STA.
 
 
As a Vagrant you are capable of using three skills, the skills are Clean Hit [[Image:Flyff skill cleanhit.gif]], Brandish [[Image:Flyff skill brandish.gif]], and Over Cutter [[Image:Flyff skill overcutter.gif]]. You can drag these skills to the Action Slot bar in the lower right but there are some rules. Clean Hit is what is called a '''''combo starter''''', it can be used by itself, Brandish is a '''''middle combo skill''''', it must be used after a '''''combo starter'''''. For this reason you can assign Clean Hit to your F keys but not Brandish since it requires Clean hit to be first and '''in the Action Bar'''.
 
 
Possible combinations of the Vagrant skills
 
 
[[Image:Flyff skill cleanhit.gif|Clean Hit]]<br>
 
or<br>
 
[[Image:Flyff skill cleanhit.gif|Clean Hit]][[Image:Flyff skill brandish.gif|Brandish]]<br>
 
up to<br>
 
[[Image:Flyff skill cleanhit.gif|Clean Hit]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill brandish.gif|Brandish]]<br>
 
or<br>
 
[[Image:Flyff skill cleanhit.gif|Clean Hit]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill overcutter.gif|Over Cutter]]<br>
 
up to <br>
 
[[Image:Flyff skill cleanhit.gif|Clean Hit]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill brandish.gif|Brandish]][[Image:Flyff skill overcutter.gif|Over Cutter]]
 
 
==Assist==
 
[[Image:Assist01(M).gif|150px|right|Male Assist]]
 
[[Image:Assist02(M).gif|150px|right|Male Assist wearing a Set]]
 
[[Image:Assist01(F).gif|150px|right|Female Assist]]
 
[[Image:Assist02(F).gif|150px|right|Female Assist wearing a Set]]
 
The Assist class is the "support" class. They have skills that toughen, empower and heal themselves and other players. They use either a Stick or a Knuckle. Assists do have the benefit of being able to [[solo]] or support due to their buffing skills and since they have a very nice AOE attack (area of effect) the fighting build can level up quite quickly. It's important to know that assists have some skills that require you to wear either a Stick or a Knuckle, most require the use of a Stick.
 
 
None of the Assist skills require a particular order in the Action Bar slot and all Assist skills max out at lvl 20.
 
 
<blockquote style="background: white; border: padding: 1em;">
 
<table border="1">
 
<tr><td> </td><td>'''Skill'''</td><td>'''Req. lvl'''</td><td>'''Skill Req.'''</td><td>'''Description'''</td></tr>
 
 
<tr><td>[[Image:Flyff skill heal.gif|Heal]]</td><td>Heal</td><td>lvl 15</td><td>none</td><td>Restores HP based on the lvl of Heal</td></tr>
 
 
<tr><td>[[Image:Flyff skill patience.gif|Patience]]</td><td>Patience</td><td>lvl 18</td><td>[[Image:Flyff skill heal.gif|Heal]] lvl 3</td><td>Gives target +10 Hp per Patience level</td></tr>
 
 
 
<tr><td>[[Image:Flyff skill quickstep.gif|Quick Step]]</td><td>Quick Step</td><td>lvl 18</td><td>[[Image:Flyff skill heal.gif|Heal]] lvl 3</td><td>Player will walk/run faster depending on the Quick Step level</td></tr>
 
 
<tr><td>[[Image:Flyff skill mentalsign.gif|Mental Sign]]</td><td>Mental Sign</td><td>lvl 18</td><td>[[Image:Flyff skill heal.gif|Heal]] lvl 3</td><td>Raises '''INT''' by 1 for each level of Mental sign.</td></tr>
 
 
<tr><td>[[Image:Flyff skill tampinghole.gif|Tamping Hole]]</td><td>Tamping Hole</td><td>lvl 20</td><td>[[Image:Flyff skill heal.gif|Heal]] lvl 3</td><td>A good, slow, one hit strike</td></tr>
 
 
<tr><td>[[Image:Flyff skill resurrection.gif|Resurrection]]</td><td>Resurrection</td><td>lvl 20</td><td>[[Image:Flyff skill patience.gif|Patience]] lvl 4</td><td>Revives a fallen player and recoves some HP depending on level of Resurrection</td></tr>
 
 
<tr><td>[[Image:Flyff skill heapup.gif|Heap Up]]</td><td>Heap Up</td><td>lvl 20</td><td>[[Image:Flyff skill mentalsign.gif|Mental Sign]] lvl 4</td><td>Increases '''STA''' by 2 for every level of Heap Up</td></tr>
 
 
<tr><td>[[Image:Flyff skill circlehealing.gif|Circle Healing]]</td><td>Circle Healing</td><td>lvl 25</td><td>[[Image:Flyff skill resurrection.gif|Resurrection]] lvl 4</td><td>An [[AOE]] healing skill that heals your troups HP depending on the lvl</td></tr>
 
 
<tr><td>[[Image:Flyff skill haste.gif|Haste]]</td><td>Haste</td><td>lvl 25</td><td>[[Image:Flyff skill quickstep.gif|Quick Step]] lvl 3</td><td>Increase the speed of non-skill attacks</td></tr>
 
 
<tr><td>[[Image:Flyff skill stonehand.gif|Stonehand]]</td><td>Stonehand</td><td>lvl 25</td><td>[[Image:Flyff skill tampinghole.gif|Tamping Hole]] lvl 4</td><td>Gives a chance to stun a target for around 4 seconds '''Note:can only be cast on your character'''</td></tr>
 
 
<tr><td>[[Image:Flyff skill beefup.gif|Beef Up]]</td><td>Beef Up</td><td>lvl 25</td><td>[[Image:Flyff skill mentalsign.gif|Mental Sign]] lvl 4</td><td>Increases '''STR''' by one per level</td></tr>
 
 
<tr><td>[[Image:Flyff skill catsreflex.gif|Cats Reflex]]</td><td>Cats Reflex</td><td>lvl 28</td><td>[[Image:Flyff skill haste.gif|Haste]] lvl 4</td><td>Increases the chance to dodge an attack</td></tr>
 
 
<tr><td>[[Image:Flyff skill burstcrack.gif|Burst Crack]]</td><td>Burst Crack</td><td>lvl 28</td><td>[[Image:Flyff skill stonehand.gif|Stonehand]] lvl 4</td><td>A great [[AOE]] attack</td></tr>
 
 
<tr><td>[[Image:Flyff skill prevention.gif|Prevention]]</td><td>Prevention</td><td>lvl 30</td><td>[[Image:Flyff skill circlehealing.gif|Circle Healing]] lvl 4</td><td>A chance to prevent the player from dying from a critical attack '''Note: can only cast on your character'''</td></tr>
 
 
<tr><td>[[Image:Flyff skill accuracy.gif|Accuracy]]</td><td>Accuracy</td><td>lvl 30</td><td>[[Image:Flyff skill beefup.gif|Beef Up]] lvl 4</td><td>Increases accuracy of attack</td></tr>
 
 
<tr><td>[[Image:Flyff skill cannonball.gif|Cannonball]]</td><td>Cannonball</td><td>lvl 35</td><td>[[Image:Flyff skill catsreflex.gif|Cats Reflex]] lvl 4</td><td>Increases '''DEX''' 1 for each lvl</td></tr>
 
 
<tr><td>[[Image:Flyff skill powerfist.gif|Powerfist]]</td><td>Powerfist</td><td>lvl 35</td><td>[[Image:Flyff skill burstcrack.gif|Burst Crack]] lvl 4</td><td>Very stong, single target, attack</td></tr>
 
</table>
 
</blockquote>
 
 
===Bill Poster===
 
Bill Poster is the fighting assist.
 
 
===Ringmaster===
 
Ringmaster is the healing and buffing type of assist.
 
 
===Builds===
 
There are four types of assists that can be found that are the most common, the Full Support, High Stamina, Battle Support, and Hybrid.
 
 
====Full Support====
 
This type of Assist is heavily dependant on fighting in groups. They solo slower than other builds due to low '''STR''' although they can handle their own ok 1 on 1. To create a Full Support Assist raise '''STA''' up to 30 or 40 and put the rest in '''INT'''. The FS is unmatched in healing and buffing other players. Since their buffs have time limits based on their '''INT''' they can spend more time healing or fighting when they have to. This build can possibly reach high levels quicker than any other class due to their ability to help out higher level players all the while getting [[power leveled]]. All buffs are useful to the Support Assist. Second class job change will be '''Ringmaster'''.
 
 
====High Stamina (AOEr)====
 
The high stamina assist maintains a high amount of [[HP]] so they can fight more then one creature at a time. Their staple attack is Burst Crack since it has the ability to hit any targets that are around the character. Stam Assists can usually handle up to 10 creatures around their same level at a time HP wise and depending on the level of Burst Crack they can defeat them fairly quickly. To make a high '''STA''' Assist you can go in either one of two ways, bring '''STR''' up to around 30 or 40 and the rest in '''STA''', or, put all your points in in '''STA'''. Skills that are good for the High Stam Assist are (in order or most to least) Burst Crack, Heap Up, Beef Up, Stonehand, Cats Reflex. Second class job change will be '''Bill Poster'''.
 
 
There is some controversy over this type of Assist. Since they have the ability to take most if not all of the creatures in a spawn some people hate this type of Assist. This is in part due to some careless players who did in fact take every monster leaving none for anyone else. There are a few things an Assist can do to prevent this like only fighting in spawns where there are few people and leaving one or two monsters alone that are near other players.
 
 
====Battle Support====
 
This is a rare type of build that some argue its effectiveness. This type of Assist can be made several ways. This is just an off of the Full Support build and all of these focus heavily on '''INT''' with a secondary focus on '''STR''', '''STA''', or '''DEX'''. The reason some like this type of Assist is that their buffs will last, they will be able to solo well, and they can still get [[power leveled|plvled]] easily. This Assist will use all of the Assist skills. Second job change will be '''Ringmaster'''
 
 
====Hybrid====
 
The Hybrid Assist is the jack of all trades. They can solo, AOE, and support well but not great. This type of assist can change play style quickly to suit a parties needs. This Assist will make use of all the assist skills. Second class job change '''Bill Poster'''.
 
 
 
[[Category:Walkthrough]]
 

Revision as of 12:37, 10 June 2016

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