|Designer(s)||Lori Cole and Corey Cole|
|Release date||November 30, 1995|
|Age rating(s)||ESRB: Everyone|
|Platform(s)||MS-DOS, Windows 95+|
|System requirements||At least 4 MB RAM, 2X CD-ROM, Mouse, Sound board, MS-DOS or Windows 95|
|Credits | Soundtrack | Codes | Walkthrough|
You are Jak Ohmsford, son of Shea. Your adventure starts in Shady Vale where you meet Allanon. He tells you of the horrible Warlock Lord's return. So you set off into the Land of Shannara. On your journey you meet familiar friends, horrific enemies, and some surprise characters from the books. Although the story contains characters from the novels, it is not considered canonical.
Object of the game
The game is divided into two parts:
- First, you must find the Template:Ml.
- Second, you must travel to each of the Four Lands, to recover four magical artifacts needed to repair the Sword.
Shannara is an adventure game, and is puzzle-based. While the puzzles can be quite interesting, most reviewers of the game complain that they are too easy. The game will usually take about 10 hours to complete, significantly less if you have read the Shannara books.
Shannara does feature some combat, though it is lacking in many ways. You do not actually control the action - you can only select who you and your companions will attack, such as the weakest, strongest or the leader. You and your companions can also use magical items. There is no character development and no way to select weapons. This makes some of the combat very difficult; many players cite a battle with orcs as being unduly challenging.