|Engine|| Hedgehog Engine (graphics)
|Release date|| XBOX 360/Playstation 3
AU November 3, 2011 EU November 4, 2011 JP December 1, 2011 Microsoft Windows NA November 3, 2011 (Steam) EU November 4, 2011 (Steam) EU November 25, 2011 (Retail) AU November 25, 2011 (Retail) Nintendo 3DS NA November 22, 2011 AU November 24, 2011 EU November 25, 2011 JP December 1, 2011
|Genre||Platformer, Action Adventure|
|Age rating(s)||E for Everyone|
|Platform(s)||PC, PlayStation 3, Xbox 360|
|Credits | Soundtrack | Codes | Walkthrough|
Sonic Generations is an upcoming game for the Xbox 360, PlayStation 3, Nintendo 3DS and PC. The game is being made to celebrate the 20th anniversary of the Sonic the Hedgehog series. The Japanese version has different subtitles: White Time and Space for the home consoles, and Blue Adventures for the 3DS version. This game can be played in 3D on the 3DS and on the console versions also, but a 3DTV as well as a pair of 3D glasses are required for the PS3 and Xbox 360. Since the PC is editable, Sonic-Fans made mods, EX: Being able to play as other characters.
The game's plot takes place following the events of Sonic Colors, in which Sonic the Hedgehog defeats Doctor Eggman and sends him out into space. At a park, Sonic celebrates his birthday with his friends, a mysterious entity known as the Time Eater destroys the party and sucking everyone through various "time holes", scattering them across different points in history. Sonic tries to stop him, but the monster easily knocks him out. After regaining consciousness, Sonic finds himself in a strange dimension known as White Space, a realm where time and space end up after they have been 'erased' by being drained of color and life. Sonic rescues his best friend Miles "Tails" Prower, and as they search for their friends, they encounter versions of themselves from the past, referred to as "Classic Sonic" and "Classic Tails", who are depicted with the appearance and proportions used in concept art from the Sega Genesis era of Sonic games. As the two Tails determine that Time Eater's actions are damaging time and space itself, both Classic and "Modern" Sonic race through their history, restoring time to normal and rescuing their friends. After restoring the worlds and collecting all the Chaos Emeralds, they discover that the mastermind behind the now perfected Time Eater is Eggman, and his own classic self. It is revealed that while drifting through space following the events of Sonic Colors, Eggman discovered the Time Eater and decided to join forces with his past self to harness its power, complete the Time Eater Robot and erase his past defeats from history. Although the Time Eater manages to overwhelm the two Sonics, the support of their friends and the power of the Chaos Emeralds allow them to transform into their Super forms and confront both versions of Eggman. Despite attacking with missiles, warping arms and slowing down time, the Sonics penetrate the Time Flyer's core, destroying it. The heroes return to the present and continue celebrating Sonic's birthday. After the party, Classic Sonic and Classic Tails travel back to their own time as everyone says their farewells. After the credits, both versions of Eggman find themselves stuck in white space with seemingly no way out.[26
The game was first revealed on April 7, 2011, when Sega posted a teaser trailer on their Facebook page. The teaser depicted both modern and classic interpretations of Sonic the Hedgehog running alongside each other. The game was officially unveiled as Sonic Generations on April 18, 2011, along with the first gameplay trailer. The game's plot was penned by Ken Pontac and Warren Graff, who previously worked on Sonic Colors. Sega's Community Manager Aaron Webber revealed that Classic Sonic would be mute, and that both Classic and Modern Sonic have their own sets of physics, the former of which Webber claims is "closer to the classics than anything since, including Sonic the Hedgehog 4: Episode I." Producer Takashi Iizuka confirmed that although other characters will be part of the story, only the two Sonics shall be playable. Iizuka also confirmed that each returning level shall feel familiar but will also feature a new visual element like the caves seen in the Green Hill stages. Iizuka stressed that the return of Classic Sonic would be a one off for this game. The game also features boss battles against foes from past Sonic titles, including Metal Sonic, Shadow the Hedgehog, Perfect Chaos, and Silver the Hedgehog, among others. Fans who attended a "Sonic Boom" event in Los Angeles on June 8, 2011 or the "Summer of Sonic" in London on the 25th of June were able to record a birthday message that appears at the end of the game.
A financial earnings report posted by Sega Sammy Holdings listed versions of the game for Nintendo 3DS and PC, though a revised version of the report no longer listed either version. The game was eventually confirmed in Nintendo Power to be coming to the Nintendo 3DS, being co-developed by Dimps. Other than Green Hill Zone, the console and 3DS versions of the game feature completely different sets of levels. Sega officially announced a PC version of the game on October 11, 2011, which was released digitally on November 4, 2011, with a retail version released in Europe shortly afterwards.The PC version was outsourced and developed by UK company "Devil's Details". All versions of the game support stereoscopic 3D. A downloadable minigame based on Sonic 2's Casino Night Zone was available for the console versions as a pre-order bonus from GameStop in the USA and from Game in the United Kingdom; the content was released for PC via Steam on January 19.
A Collector's Edition was announced for the PlayStation 3 and Xbox 360, containing the game and manual with limited lenticular box art in a steelbook case, special booklet containing never before seen pictures, a documentary disc about the history of Sonic with never before seen footage, a music album containing many tracks specially picked by Sonic Team, a limited and individually numbered gold ring, a voucher for downloadable content, and a figurine of both classic and modern Sonic striking a pose on a ring. The Collector's Edition was only made available in Europe and Australia. The original Sonic the Hedgehog game can be unlocked in the console versions of the game. Sonic the Hedgehog 3 & Knuckles and Sonic 3D were also offered as free bonuses for people who preordered the PC version on Steam.
A time-limited playable demo of the game containing Classic Sonic's Green Hill Zone was released on Xbox Live and PlayStation Network between June 23, 2011, and July 12, 2011, when downloaded copies were disabled. A second demo for PSN and Xbox Live, which also contains Modern Sonic's Green Hill Zone, was released on October 18 and the 19th for Xbox Live Gold members and the European PSN respectively. The demo was also released on the North American PSN on the 25th.