Sonic Unleashed
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| Sonic Unleashed | |
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| Developer(s) | Sonic Team Dimps (Wii, PS2 daytime stage design) |
| Publisher(s) | Sega |
| Designer(s) | Yoshihisa Hashimoto (lead designer) |
| Engine | Hedgehog Engine (PS3, 360) Modified internal engine (Wii, PS2) |
| Release date | PlayStation 2: November 18, 2008 (NA) November 28, 2008 (EU) February 19, 2009 (JP)[1] Wii: November 18, 2008 (NA) November 28, 2008 (EU) February 19, 2009 (JP)[1] Xbox 360: November 24, 2008 (NA) November 28, 2008 (EU) February 19, 2009 (JP)[1] PlayStation 3: December 12, 2008 (NA) December 19, 2008 (EU)(PS3) February 19, 2009 (JP)[1] |
| Genre | Platform |
| Mode(s) | 2D platforming, 3D stages |
| Age rating(s) | ESRB: E10+ PEGI: 7+ CERO: A |
| Platform(s) | PlayStation 2, PlayStation 3, Wii, Xbox 360, Nintendo DS |
| Credits | Soundtrack | Codes | Walkthrough | |
Sonic Unleashed, also known as Sonic World Adventure in Japan, is a video game in the Sonic the Hedgehog series and the third Sonic game with the rating of E10+ (fourth, counting SEGA Superstars) developed by Sonic Team Japan and published by Sega for multiple platforms. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world's continents into pieces with a powerful new ray weapon and the power of the Chaos Emeralds, as well as his struggles with his new beast form generated by the corrupted Emeralds, Sonic the Werehog. Whilst incorporating Sonic's traditional platforming and trademark speed, the gameplay style for this game is notably different, focusing on 2D side-scrolling platform gameplay rendered with 3D visuals, as well as behind-the-back, third-person stages; gameplay seamlessly transitions between these two styles
References
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- ↑ 1.0 1.1 1.2 1.3 2008-04-12, Sonic World Adventure Dated. Sonic Stadium. Accessed on 2008-08-12
