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In gaming, a spawnpoint refers to a set spot where a player spawns, typically in shooter-type games. In some games, spawnpoints are dependent on the position of the player's allies, such as the Call of Duty franchise, while other games, such as Tom Clancy's Ghost Recon Advanced Warfighter, have set spawn points that do not change (which could ultimately lead to camping).

In Star Wars: Battlefront, a unit could only spawn on a command post that is under their faction's control. When a team drops down to two or less command posts, their reinforcement meter would deplete at a steady rate. This was continued in Star Wars: Battlefront II, where the amount of command posts needed to keep the reinforcement count stable was dependent upon the amount of command posts on the map.

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