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Spider-Man 2
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Spider-Man 2
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==Gameplay== One of the most surprising aspects of the game, is the open ended [[sandbox]] atmosphere. You control Spider-Man, here is your city. Go nuts and stop criminals. This approach to the game was popular enough that [[The Incredible Hulk: Ultimate Destruction]] took it when it was later released. It's like [[Grand Theft Auto 3]] without hurting innocent people or car jackings. While that may not initially sound appealing, the game has many fun features. The act of Web-slinging, where Spider-Man uses a line of web to swing from building to building, actually attaches to buildings for the first time. In previous titles, the web would just mysteriously attach to nothing in the sky, making travel easy. With the refined web-slinging mechanic, players could pull off impressive stunt moves, as they swing around buildings, onto lamp posts and run along buildings. Many people consider the web-slinging to be one of the games best aspects. Combat features many unique moves. As you stop crimes, you get points, which are spent in shops scattered throughout the city where you'll buy more moves & upgrades. Spider-Man can utilize his webbing to tie someone up, trip them, fling them into the air, swing them in a circle for as long as the player can hold them, piledrive them from 20 stories in the air, hang their bodies from the closest lamp post, and more. Enemies are initially open to most web attacks, but as you progress, they'll dodge almost all simple web lines, forcing you to stop them with Impact web first. Enemies also are armed with bats and guns as the game gets harder. Besides your over the top moves, Spider-Man 2 can use option lock-on targeting (Which is rarely useful) and can use his Spider-Sense for limited slow motion "Bullet Time" mode, which enables him to dodge easily, perform different moves, and just generally put the hurt on easier.
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