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A Status effect in gaming is classed as any permenant or temporary change to a player that takes place within a battle, or persists outside of it into future battles unless actively removed. Such a change may be of either a beneficial or a harmful nature. For example, an effect that inhibits a player's ability to strike their enemies is a negative status effect, while an effect that increases a player's hit points over time is a positive status effect. However, there may be circumstances where a negative status effect can become a positive one, and vice-versa.