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Street Fighter Alpha
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==Reception== {{Video game reviews | GR = 77% (PS1)<ref>http://www.gamerankings.com/gbc/198816-street-fighter-alpha-warriors-dreams/index.html</ref> | agg1 = Sega Retro | agg1Score = 91% (SAT)<ref>http://segaretro.org/Street_Fighter_Alpha:_Warriors%27_Dreams</ref> | CVG = 96% (SAT/PS1)<ref>https://archive.org/stream/Computer_and_Video_Games_Issue_173_1996-04_EMAP_Images_GB#page/n39/mode/2up</ref> | EGM = 36.5/40 (PS1)<ref name="EGM79"/> | PSM = 8/10 (PS1)<ref>Review, ''[[PlayStation: The Official Magazine|PSM]]'', Issue 5, April 1998</ref> | rev1 = ''[[Emap International Limited|Maximum]]'' | rev1Score = {{rating|5|5}} (SAT)<ref>''Maximum'', issue 5, April 1996, [[Emap International Limited|EMAP]], pages 146-147</ref> | rev2 = ''[[Mean Machines Sega]]'' | rev2Score = 94% (SAT)<ref>''[[Mean Machines Sega]]'', issue 43, pages 74-77</ref> | rev3 = ''[[Sega Saturn Magazine]]'' | rev3Score = 93% (SAT)<ref name="SatMag6"/> | award1Pub = ''[[Electronic Gaming Monthly]]'' | award1 = [[List of Game of the Year awards|Game of the Month]]<ref name="EGM79"/> }} The February 1996 issue of ''[[Electronic Gaming Monthly]]'' reviewed the PlayStation version. Among the four reviewers, three gave it 9 out of 10 while one gave it 9.5 out of 10, adding up to 36.5 out of 40. They awarded it [[List of Game of the Year awards|Game of the Month]], beating ''[[Virtua Fighter 2]]'' the same month.<ref name="EGM79">{{cite news|last= |first= |title=Virtua Fighter 2 Review|work=[[Electronic Gaming Monthly]]|issue=79|publisher=EGM Media, LLC|date=February 1996|page=31}}</ref> Reviewing the Saturn version, the April 1996 issue of ''[[Sega Saturn Magazine]]'' commented, "The graphics are great, the sound's great, it plays very well indeed and it's tough enough to keep you going for ages even without a second player to hand." However, they also remarked that the game was outclassed by the recently released ''[[X-Men: Children of the Atom (video game)|X-Men: Children of the Atom]]'' and that most gamers should get that one instead.<ref name="SatMag6">{{cite news|last=Automatic |first=Rad |title=Review: Street Fighter Alpha|work=[[Sega Saturn Magazine]]|issue=6|publisher=[[Emap International Limited]]|date=April 1996|pages=74β75}}</ref> Fans were left with the feeling that this was a game rushed out before its development was completed. The lack of balance and the dearth of refinement were mildly criticized at the time, but this was perhaps outweighed by the interest the game engendered in the franchise with its new visuals and more spectacular gameplay. The arcade scene was booming in the mid-90's, an era when home machines were still significantly less advanced than their arcade counterparts, and Capcom was at the forefront of the industry. Quickly producing a new product was in, and was more important than applying that time-consuming layer of polish to make the game really shine, and Capcom was becoming known for this, though overall it was a growing trend throughout the industry. Several magazines again reported the producers and programmers as saying upon the release of Street Fighter Alpha 2 that it was the game they had wished the original to be. Alpha did, however, further the story of the characters and add meat to their backgrounds, though this was scarcely the reason the games were played. Some fans were also disappointed that the animation was not feature fluid as Darkstalkers, while some also felt that the game was rushed for release, with a fewer number of characters and stages.
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