Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Street Fighter II: The World Warrior
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Street Fighter II: The World Warrior
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Reception== ===Critical reception=== {{VG Reviews <!-- Aggregators --> | GR = 90% (SNES)<ref name="gr_snes">{{cite web|url=http://www.gamerankings.com/browse.html?search=street+fighter+ii&numrev=3&site=|title=Street Fighter II|publisher=Game Rankings |accessdate=2012-03-02}}</ref> | MC = 88 / 100 (X360)<ref>{{cite web|url=http://www.metacritic.com/search/all/street+fighter+ii/results?sort=score |title=Street Fighter II|publisher=MetaCritic |accessdate=2010-12-30}}</ref> | agg1 = [[GameStats]] | agg1Score = 10.0 / 10 (SNES)<ref>{{cite web|title=Street Fighter II: The World Warrior|url=http://www.gamestats.com/objects/006/006883/|publisher=[[GameStats]]|accessdate=7 February 2012}}</ref> <!-- Default magazines/sites --> |CVG = 93% (ARC) [http://www.solvalou.com/subpage/arcade_reviews/101/334/street_fighter_ii_review.html] <br> 9/10 (X360)<ref>[http://www.computerandvideogames.com/game.php?id=9326 Street Fighter II Hyper Fighting News, Street Fighter II Hyper Fighting Review, Street Fighter II Hyper Fighting Preview, Street Fighter II Hyper Fighting Release Date, - Comp...<!-- Bot generated title -->]</ref> |Edge = 9/10 (SNES)<ref>{{cite web|title=Street Fighter II Turbo Review|work=[[Edge (magazine)|Edge]]|publisher=[[Future plc|Future Publishing]]|year=1993|month=October|issue=1|url=http://www.edge-online.com/review/street-fighter-2-turbo-review/|accessdate=20 November 2012}}</ref><br />8/10 (PC Engine)<ref>{{cite web|title=Street Fighter II: Championship Edition review (PC Engine)|work=[[Edge (magazine)|Edge]]|publisher=[[Future plc|Future Publishing]]|year=1993|month=October|issue=1|url=http://www.edge-online.com/review/street-fighter-2-turbo-review/|accessdate=20 November 2012}}</ref> |EGM = 9.5/10 (SNES)<ref name="gr_snes"/> |Fam = 36/40 (SNES)<ref>{{cite web|title=Famitsu Hall of Fame|url=http://translate.google.co.uk/translate?hl=en&sl=ja&tl=en&u=http://geimin.net/da/db/cross_review/|work=Geimin.net|accessdate=7 February 2012}}</ref> |NP = 4.075 / 5 (SNES)<ref name="gr_snes"/> |SUser = 89% (Spectrum)<ref>{{cite web|url=http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue133/Pages/SinclairUser13300010.jpg |title=Archive - Magazine viewer |publisher=World of Spectrum |date= |accessdate=2012-08-17}}</ref> |YSinclair = 62% (Spectrum)<ref>{{cite web|url=http://www.ysrnry.co.uk/articles/streetfighterii.htm |title=Street Fighter II |publisher=Ysrnry.co.uk |date= |accessdate=2012-08-17}}</ref> |GameSpot = 8.5/10 (PS3)<ref>[http://uk.gamespot.com/ps3/action/superstreetfighteriiturbohdremix/index.html?tag=result%3Btitle%3B5 Super Street Fighter II Turbo HD Remix for PS3 - GameSpot<!-- Bot generated title -->]</ref> |IGN = 7.5/10 (X360)<ref>[http://uk.xbox360.ign.com/objects/792/792486.html IGN: Street Fighter II Hyper Fighting<!-- Bot generated title -->]</ref> <!-- Custom magazines/sites --> | rev1 = ''[[Mean Machines]]'' | rev1Score = 98% [http://www.meanmachinesmag.co.uk/review/352/street-fighter-ii-the-world-warrior.php] | rev2 = ''[[Mega (magazine)|Mega]]'' | rev2Score = 92% (Mega Drive)<ref>''Mega'' magazine review, 1993</ref> | rev3 = ''[[MegaTech]]'' | rev3Score = 95% (Mega Drive)<ref>''MegaTech'' magazine review, December 2010</ref> | rev4 = ''[[Super Play]]'' | rev4Score = 94% (SNES)<ref name="gr_snes"/> <!-- Awards --> | award1Pub = {{nowrap|[[:jp:ゲーメスト大賞|''Gamest'' Grand Prize]]}} {{nowrap|(1991 & 1992)}}, {{nowrap|''[[Electronic Gaming Monthly]]''}} (1992), {{nowrap|[[Golden Joystick Award]]}}, {{nowrap|[[Electronic Games|Electronic Gaming Award]]}} | award1 = [[Game of the Year]] | award2Pub = ''[[Electronic Gaming Monthly]]'' {{nowrap|(1992 & 1993)}} | award2 = [[Game of the Year]] (Super Nintendo) | award3Pub = [[:jp:ゲーメスト大賞|''Gamest'' Grand Prize]] {{nowrap|(1991 & 1992)}} | award3 = {{nowrap|[[Action game|Best Action Game]]}}, {{nowrap|[[Image song|Best Album]]}} | award4Pub = [[:jp:ゲーメスト大賞|''Gamest'' Grand Prize]] (1991) | award4 = {{nowrap|[[Video game music|Best VGM]]}}, {{nowrap|Best Direction}}, {{nowrap|Best Characters}} | award5Pub = ''[[Electronic Gaming Monthly]]'' (1992) | award5 = {{nowrap|Best Video Game Ending}}, {{nowrap|Hottest Video Game Babe}} | award6Pub = ''[[Guinness World Records Gamer's Edition]]'' | award6 = {{nowrap|First Fighting Game to Use Combos}}, {{nowrap|Most Cloned Fighting Game}}, {{nowrap|Biggest-Selling}} {{nowrap|Coin-Operated}} Fighting Game |award7Pub = MegaTech |award7 = Hyper game }} In the February 1992 issue of ''[[:jp:Gamest|Gamest]]'' magazine in Japan, it was revealed that due to low stock the games were selling for seven times the cost (15000 [[Japanese yen|yen]] in Japan, equivalent to about $119.19 and £65 at the time). The original arcade version of ''Street Fighter II'' was awarded [[:jp:ゲーメスト大賞|Best Game]] of 1991 in their Fifth Annual Grand Prize, which also won in the genre of Best Action Game (the award for fighting games was not established yet). ''Street Fighter II'' also placed No. 1 in Best VGM, Best Direction, and Best Album, and was second place in Best Graphics. All the characters, with the exception of M. Bison (the character known internationally as Balrog), were featured in the list of Best Characters of 1991, with Chun-Li at No. 1, Ryu at No. 3, Guile at No. 4, Dhalsim at No. 5, Zangief at No. 6, Edmond Honda at No. 8, Ken and Blanka sharing the No. 9 spot, Vega (M. Bison outside Japan) at No. 13, Balrog (Vega outside Japan) at No. 16, and Sagat at No. 22.<ref name=gamest68>{{cite journal|journal=GAMEST|issue=68|language=Japanese|page=4|url=http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v068.html|title=第5回ゲーメスト大賞}}</ref> In the following year, ''Street Fighter II Dash'' was also awarded Best Game of 1992 in the Sixth Annual Grand Prize, as published in the February 1993 issue of ''Gamest'', winning once again in the category of Best Action Game. ''Dash'' placed No. 3 in Best VGM, No. 6 in Best Graphics, No. 5 in Best Direction. The ''Street Fighter II Image Album'' was the No. 1 Best Album in the same issue, with the Drama CD version of ''Street Fighter II'' tied for No. 7 with the soundtrack for ''Star Blade''. The List of Best Characters was not dominated by ''Street Fighter II'' characters this time, with the only character at the Top Ten being Chun-Li at No. 3.<ref name=gamest84>{{cite journal|url=http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v084.html|title=第6回ゲーメスト大賞|journal=GAMEST|issue=84|language=Japanese|page=8}}</ref> ''Street Fighter II'' also won the [[Golden Joystick Award]] for [[Game of the Year]] in 1992.<ref name="cvg_gj">{{cite web|title=12 facts about the Golden Joysticks|url=http://www.computerandvideogames.com/223211/features/12-facts-about-the-golden-joysticks/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|accessdate=3 February 2012|date=14 September 2009}}</ref> In the February 1994 issue of ''Gamest'', both ''Street Fighter II Dash Turbo'' (''Hyper Fighting'') and ''Super Street Fighter II'', were nominated for Best Game of 1993, but neither won (the first place was given to ''[[Samurai Shodown|Samurai Spirits]]''). ''Super'' ranked third place, with ''Turbo'' at No. 6. In the category of Best Fighting Games, ''Super'' ranked third place again, while ''Turbo'' placed fifth. ''Super'' also won third place in the categories of Best Graphics and Best VGM. Cammy, who was introduced in ''Super'', placed fifth place in the list of Best Characters of 1993, with Dee Jay and T. Hawk at 36 and 37.<ref name=gamest107>{{cite journal|journal=GAMEST|issue=107|language=Japanese|page=20|url=http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v107.html|title=第7回ゲーメスト大賞}}</ref> In the January 30, 1995 issue of ''Gamest'', ''Super Street Fighter II X'' (known as ''Super Turbo'' internationally) placed fourth place in the award for Best Game of 1994 and Best Fighting Game, but did not rank in any of the other awards.<ref name=gamest136>{{cite journal|journal=GAMEST|issue=136|language=Japanese|page=40|url=http://www.netlaputa.ne.jp/~dummy/gamest/magazine/gamest/v136.html|title=第8回ゲーメスト大賞}}</ref> The SNES version of ''Street Fighter II'' was also very well received, named by ''[[Electronic Gaming Monthly]]'' as the [[Game of the Year]] for 1992.<ref name="egmbuyersguide1993">{{cite journal |last= |first= |authorlink= |coauthors= |year=1993 |month= |title=Electronic Gaming Monthly's Buyer's Guide |journal=[[Electronic Gaming Monthly]] |volume= |issue= |pages= |id= |url= |quote= }}</ref> ''EGM'' awarded the follow-up title ''Street Fighter II Turbo'' with Best Super NES Game in the year after.<ref name="egmbuyersguide1994">{{cite journal |last= |first= |authorlink= |coauthors= |year=1994 |month= |title=Electronic Gaming Monthly's Buyer's Guide |journal=[[Electronic Gaming Monthly]] |volume= |issue= |pages= |id= |url= |quote= }}</ref> In July 1995, ''[[Famitsu]]'' magazine's Family Game Cross Review gave the Super Famicom version a 28 out of 40.<ref>実験!! ゲーム家族のクロスレビュー: ストリートファイターII. Weekly Famicom Tsūshin. No.343. Pg.107. 14 July 1995.</ref> It was also one of the three games chosen by ''[[Electronic Games]]'' magazine's Electronic Gaming Awards for the Video Game of the Year category, along with ''[[NHLPA Hockey '93]]'' and ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.<ref>{{cite journal|title=Electronic Gaming Awards|journal=Electronic Games|year=1993|month=January|issue=38|pages=26–7|url=http://archives.tg-16.com/00_happy_new_year_1993.htm|accessdate=5 February 2012}}</ref> The Mega Drive version of ''Street Fighter II'' received 10 out of 10 for both graphics and addiction from ''[[Mega (magazine)|Mega]]'', who described it as "a candidate for best game ever and without a doubt the best beat-'em-up of all time". ''[[MegaTech]]'' scored it 95%, and commented "the greatest coin-op hits the Megadrive in perfect form". ''[[Guinness World Records]]'' awarded ''Street Fighter II'' three world records in the ''[[Guinness World Records Gamer's Edition|Guinness World Records: Gamer's Edition 2008]]''. These records are "First Fighting Game to Use Combos", "Most Cloned Fighting Game", and "Biggest-Selling Coin-Operated Fighting Game." ===Commercial reception=== The original version of ''Street Fighter II'' sold more than 60,000 [[video game arcade cabinet]]s,<ref name="Kent-446">{{Cite book|author=Steven L. Kent|year=2001|title=The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World|publisher=[[Prima Games|Prima]]|url=http://books.google.co.uk/books?id=C2MH05ogU9oC|accessdate=2011-04-09|page=446|quote=Capcom will not release the final numbers, but some outsiders have estimated that more than 60,000 Street Fighter II arcade machines were sold worldwide.|isbn=978-0-7615-3643-7|postscript=<!-- Bot inserted parameter. Either remove it; or change its value to "." for the cite to end in a ".", as necessary. -->{{inconsistent citations}}}}</ref> followed by ''Street Fighter II': Champion Edition'' selling 140,000 cabinets in Japan alone, where it cost [[¥]]160,000 ($1300) for each cabinet, amounting to ¥22.4 billion ($182 million) revenue generated from cabinet sales of ''Champion Edition'' in Japan,<ref name="Curran-38">{{Cite book|title=Game plan: great designs that changed the face of computer gaming|author=Ste Curran|publisher=Rotovision|year=2004|isbn=2-88046-696-2|page=38|url=http://books.google.co.uk/books?id=TXcWlWkIZ0AC&pg=PA38|accessdate=2011-04-11|quote=When ''Street Fighter II′'' (pronounced street fighter two dash) was released just a short time later, it sold around 140,000 units, at [[¥]]160.000 (c. US $1300 / £820) each. The figures were beyond massive — they were simply unheard of. Capcom's ''Titanic'' wasn't sinking. Anything but. The game was a runaway success in its territory of choice, bringing Western gamers as much joy as it had in the East.|postscript=<!-- Bot inserted parameter. Either remove it; or change its value to "." for the cite to end in a ".", as necessary. -->{{inconsistent citations}}}}</ref><ref name="Edge-Makingof">{{cite journal|title=The Making Of... Street Fighter II|work=[[Edge (magazine)|Edge]]|publisher=[[Future plc|Future Publishing]]|location=[[Bath, Somerset|Bath]]|date=March 2002|issue=108|quote=Noritaka Funamizu: We made ''Street Fighter 2 Dash'', and sales were so high. I mean the game cost around ¥150,000 or ¥160,000 [£820] and we sold about 140,000 of them. I can't even imagine such numbers now.}}</ref> which in 2009 is equivalent to ¥24.6 billion<ref>{{cite web|title=Five Ways to Compute the Relative Value of a Japanese Yen Amount, 1879 - 2009|publisher=Measuring Worth|url=http://measuringworth.com/japancompare/|accessdate=2011-04-25}}</ref> (over $300 million).<ref>{{cite web|title=Japanese Yen to US Dollar Rate|publisher=[[XE.com]]|url=http://www.xe.com/ucc/convert/?Amount=24600000000.00&From=JPY&To=USD|accessdate=2011-04-25}}</ref> The sales for the arcade versions of ''Street Fighter II'' in the [[Western world]] were similarly successful.<ref name="Curran-38"/> In 1992, the game captured 60% of the UK coin-op market, with individual machines taking up to £1000 per week, for an estimated total of £260 million per year<ref>Interview with David Snook, editor of ''Coin Slot'', published in ''[[Mega (magazine)]]'', issue 10, page 18, July 1993</ref> The numerous home versions of ''Street Fighter II'' are listed among Capcom{{'}}s Platinum-class titles (games which have sold more than 1 million units worldwide). As of March 31, 2012, the SNES version of the original ''Street Fighter II'' is still the company{{'}}s [[List of best selling video games|best-selling game]], having sold more than 6.3 million units. The SNES versions of ''Street Fighter II Turbo'' and ''Super Street Fighter II'' also sold 4.1 million and 2 million, respectively, followed by the Genesis version of ''Street Fighter II′: Special Champion Edition'' with 1.65 million sales. In total, more than 14 million copies were sold for the SNES and Mega Drive / Genesis consoles.<ref name=platinum>{{cite web|url=http://www.capcom.co.jp/ir/english/business/million.html|title=CAPCOM — Platinum Titles}}</ref> In 1993, sales of ''Street Fighter II'' exceeded $1.5 billion in gross revenue,<ref name="Kirsh-228"/> equivalent to $2.32 billion in 2011.<ref name="Inflation">{{cite web|title=CPI Inflation Calculator|publisher=[[Bureau of Labor Statistics]]|url=http://www.bls.gov/data/inflation_calculator.htm|accessdate=2011-03-22}}</ref> By 1994, the game had been played by at least 25 million Americans in homes and arcades.<ref name="businessweek_sfii"/> ;Arcade cabinets {|class="wikitable" |- !Game !Sales ([[video game arcade cabinet|arcade cabinets]]) |- |''Street Fighter II'' || 60,000+<ref name="Kent-446"/> |- |''[[Street Fighter II: Champion Edition|Street Fighter II': Champion Edition]]'' || 140,000+ in Japan<ref name="Curran-38"/> |- |'''Total sales''' || '''200,000+''' |} ;Home software {|class="wikitable" |- !Game !Platform !Sales (million) |- |''The World Warrior'' |Super NES |6.3 |- |''[[Street Fighter II: Hyper Fighting|Special Champion Edition]]'' |Mega Drive |1.65 |- |''[[Street Fighter II: Hyper Fighting|Turbo]]'' |Super NES |4.1 |- |''[[Super Street Fighter II|New Challengers]]'' |Super NES |2 |- |''[[Super Street Fighter II Turbo HD Remix|HD Remix]]'' |PS3 / Xbox 360 |0.25*<ref name="Super Street Fighter II Turbo HD Remix achieves record breaking sales">{{Cite document | author=John Diamonon | date=2008-12-18 | title=Super Street Fighter II Turbo HD Remix achieves record breaking sales | publisher=Capcom Unity | url=http://www.capcom-unity.com/johndmoney/blog/2008/12/18/super_street_fighter_ii_turbo_hd_remix_achieves_record_breaking_sales | accessdate=2009-02-14 | postscript=<!--None-->}}</ref> |- |'''Total sales''' | |'''14.3''' |} * The game broke both first-day and first-week sales for a download-only title.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab