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Subterranean Animism
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Subterranean Animism
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==Gameplay== {{Main|Touhou Project#Gameplay}} Subterranean Animism features two playable characters, each with three weapon types representing a [[youkai]] assisting them from above ground. Like ''[[Mountain of Faith]]'', collecting power items adds up to four "option" satellites around the character (or eight for the Marisa/Alice combination), which behave differently according to the character and weapon type, and can be sacrificed for a bomb effect. However, unlike ''Mountain of Faith'', each bomb has a different behaviour, and some cause special gameplay effects to occur. The scoring system is once again based on "grazing", the act of positioning the player as close as possible to the bullets without being hit, coupled with collection of two types of items dropped by enemies. Overall, the system resembles some of the core elements of ''[[Embodiment of Scarlet Devil]]'' fused together with the [[Shikigami No Shiro II#Tension Bonus System|Tension Bonus System]] from the ''[[Shikigami no Shiro]]'' series. As such, the player is urged to actively graze at every possible opportunity in order to increase the point item value and not let it drop. Grazing large amounts of bullets in little time, thus filling the "communication gauge" on the bottom left corner, is rewarded by the temporary effect of autocollecting all the freefalling items at their maximum value, letting the player concentrate entirely on the act of dodging bullets.
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