Super Mario Bros. 2 (USA)
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| Super Mario Bros. 2 | |
| | |
| Developer(s) | Nintendo |
| Publisher(s) | Nintendo |
| Status | Released |
| Release date | 1988(NES) July 2, 2007 (Wii VC) |
| Genre | Platformer |
| Mode(s) | Single player |
| Age rating(s) | |
| Platform(s) | NES, Wii Virtual Console |
| Media | 2 Megabit Cartridge |
| Credits | Soundtrack | Codes | Walkthrough | |
Super Mario Bros. 2 is a platformer game released for the NES in 1988. It is not a direct sequel to the original Super Mario Bros. released in the United States in 1985; rather, it is based on the Famicom game Doki Doki Panic, retaining all of its levels and enemies but replacing its protagonists with characters from the Mario universe. The Japanese Super Mario Bros. 2 is a direct sequel to the original Super Mario Bros., but was not released to American audiences at the time since 94% of a 250-member test group found the game too difficult. That game was later released on the Super NES in 1993 as part of the Super Mario All-Stars collection, under the moniker of Super Mario Bros.: The Lost Levels. By the same token, the American Super Mario Bros. 2 was later released in Japan as Super Mario Bros. USA.
In SMB2, a race of beings known as the Subcon come to Mario in a dream, asking him to help rid their world of the tyrant Wart (a Bowser-like foe). Although the story focuses around Mario, players can also choose to play the game as Luigi, Toad, or Princess Toadstool. The game consists of six worlds containing three levels each, followed by the final seventh world, which has only two stages.
Each character differs in their strengths and weaknesses. Mario, as usual, is the most well-rounded character, adequately skilled in running, jumping, and plucking vegetables but not especially proficient in any of those areas; Luigi's jump possesses the greatest height of the four; Toad is the fastest runner and vegetable plucker but has a weak jump; and the Princess is the slowest vegetable plucker but has a "lunar jump" which allows her to remain suspended in the air for a short time if the player holds down the A button. This floating ability was later resurrected for her character in Super Smash Bros. Melee (Gamecube, 2001).
Because the game's graphic design, game mechanics, and core character sets differ so vastly from those of Super Mario Bros. and Super Mario Bros. 3, it is often viewed as the "black sheep" of the NES trilogy, with many gamers exhibiting a love/hate attitude toward it. However, some of the enemies that at first only appeared in this game later became mainstays of the Mario universe, most notably the Bob-omb, the Shyguy, and Birdo. Wart also made a cameo some years later in The Legend of Zelda: Link's Awakening.
Contents |
[edit] See Also
List of Complete Levels on Super Mario Bros. 2
[edit] Characters
[edit] Playable
[edit] Non-Playable
[edit] Enemies
- Albatoss
- Autobomb
- Beezo
- Bob-omb
- Cobrat
- Flurry
- Hawkmouth
- Hoopster
- Ninji
- Ostro
- Panser
- Phanto
- Pidgit
- Pokey
- Porcupo
- Shy Guy
- Snifit
- Spark
- Trouter
- Tweeter
[edit] Items
Since it was not origianally a Mario story, there were not many new items introduced.
[edit] Veggies
Each level was lined with vegetables which Mario could grab by the leaves and pick up over his head and toss at enemies.
[edit] Bob-omb
These were walking bombs Mario could pick up and toss at enemies or at certain blocks in order to open new paths.
[edit] Flying Carpet
Usually carrying a baby pidgeon which must be attacked, flying carpets can be directed by the player in order to reach secret places or even just to advance in the level. It is used on Worlds 1-2, 3-1, and 5-3.
[edit] Magic Potion
When Mario finds one of these it makes a door appear out of nowhere taking him to a backwards twilight version of that screenshot that he is in allowing him to collect coins, and special muchrooms improving his HP. Does not work over ladders.
[edit] Warp Pot
Warp Pots often take the player to a room with an enemy that Mario may kill to get points or throw at other characters.
[edit] Pow Block
Blocks that cause earthquakes knocking over all your enemies.
[edit] Life Shroom
Adds one more gauge to your heart meter.
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