Super Mario Galaxy
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| Super Mario Galaxy | |
| | |
| Developer(s) | Nintendo |
| Publisher(s) | Nintendo |
| Release date | November 12, 2007 |
| Genre | Platformer |
| Mode(s) | Single player |
| Age rating(s) | ESRB: E |
| Platform(s) | Wii |
| Credits | Soundtrack | Codes | Walkthrough | |
Super Mario Galaxy is a 3D platformer for Wii, released on November 12, 2007. Many assume this is the Mario 128, a truer sequel to Super Mario 64 than Super Mario Sunshine, because it lacks a platformer gimmick like FLUDD. In it, miniature planets are the platforms, where Wii's controller is used to go from planet to planet, as well as bat away objects. Mario is controlled with the nunchaku attachment's analog stick.
Each planetoid can be a small platform with a few obstacles or larger, traditional looking level. The small ones can be run around in a few seconds. Before moving on to the next planet/platform, you sometimes have to complete an objective like defeating an enemy on that platform. This is continued until you reach the end of the level. Mario has a few new moves, like doing a tornado spin that will bat away enemies & give him a boost, which is executed by shaking the controller. The motion sensing is also used to rocket Mario from planet to planet.
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