Team Bondi is an Australian independent third-party game developer, especially for the next generation game consoles. The company was founded by Brendan McNamara,[1] who was the former Director of Development for Sony Computer Entertainment’s Team Soho Studio in London and writer and director of The Getaway which has sold over 4 million units on the PlayStation 2 console.[2]


Team Bondi was founded by Brendan McNamara in 2005. The company is currently developing the PlayStation 3 and Xbox 360 game L.A. Noire, which will be published by Rockstar Games. The game is scheduled for 2011 but no exact released date has been announced.[3] The company's website states that it will be developing games for the next-generation consoles only.[2]

Working projects

L.A. Noire is an upcoming video game in development by Team Bondi and to be published by Rockstar Games for the PlayStation 3. L.A. Noire is set in "a perfectly re-created Los Angeles" of the late 1940s, with players being given an open-ended challenge to solve a series of murders. As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir - stylistic movies from the 1940s and 1950s that shared similar visual styles and themes including, but not limited to, crime, sex and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive colouring-style in homage to the visual style of film noir movies. The postwar setting is the backdrop for plot elements that reference the detective movies of the '40s, such as corruption and drugs, with a classical jazz soundtrack. Though little information has been disclosed so far about L.A. Noire, Rockstar gives an impression of the game in the first trailer. L.A. Noire is also notable for using Darksprint's real-time global illumination technology.

See also


  1. 1.0 1.1
  2. 2.0 2.1 Team Bondi About. Team Bondi. Retrieved on 2010-08-29
ca:Team Bondi

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