Tomb Raider II
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| Tomb Raider II | |
| | |
| Developer(s) | Core Design |
| Publisher(s) | Eidos Interactive |
| Designer(s) | Gavin Rummery (lead programmer), Neil Boyd and Heather Gibson (level designers),Stuart Atkinson (lead Animator),Joss Charmet (character models), Nathan McCre] (music and sound effects) |
| Engine | Tomb Raider |
| Release date | November 1997 (NA) 2007 (Singapore, PlayStation Version) |
| Genre | Third-person shooter/Platform game |
| Mode(s) | Single player |
| Age rating(s) | ESRB: T |
| Platform(s) | PlayStation, PC, Macintosh |
| Media | CD-ROM |
| Input | Control pad, keyboard, Mouse |
| Credits | Soundtrack | Codes | Walkthrough | |
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lara returns to her adventures with her faithfull guns and other new weapons the story starts in the great wall of china. croft manor is now upgraded u can go outside to the outer gym or u can go to the maze and solve the mystery.
