Top Gear (Top Racer in Japan), is a 1992 video game for the Super NES, published by Kemco and developed by Gremlin Graphics. This is the first game in the Top Gear franchise. The game is of the racing genre, and is one of the first such games to be released on the SNES. The objective of the game is to become the fastest driver in the world by racing other drivers across several nations.
When players first start the game, they are given several options to choose from, including entering their name, a choice of four different controller layouts, a choice between automatic or manual transmission, and their choice of four unique cars. During the race, the player will have to steer and shift gears (if they chose a manual transmission). The player is also given control over three "nitros", which allow the player to increase their speed for a short period of time. The game features a password save system, made up of automotive terms such as "gear box" and "oilcloth". Each password grants access to another country to race in. During the race, there are pits in which players must stop in order to refuel. If their car runs out of fuel and coasts to a stop before the race is finished, the player will be disqualified.
Cannibal (red) - The Cannibal has a top speed of 147 miles per hour (237 km/h), accelerates from 0-60 miles per hour (97 km/h) in 5.9 seconds, has low tire grip and high fuel consumption.
Sidewinder (white) - The Sidewinder has a top speed of 131 miles per hour (211 km/h), accelerates from 0-60 miles per hour (97 km/h) in 3.5 seconds, has high tire grip and low fuel consumption.
Razor (purple) - The Razor has a top speed of 137 miles per hour (220 km/h), accelerates from 0-60 miles per hour (97 km/h) in 5.0 seconds, has low tire grip and midrange fuel consumption.
Weasel (teal) - The Weasel has a top speed of 137 miles per hour (220 km/h), accelerates from 0-60 miles per hour (97 km/h) in 4.3 seconds, has midrange tire grip and midrange fuel consumption.
The music in Top Gear mostly consists of remixed tracks from the Lotus series of racing games on the Amiga produced by Barry Leitch. For example, the title music of Top Gear is taken from the ending of Lotus Turbo Challenge 2, and the third race of each country  uses a remixed version of the Lotus Esprit Turbo Challenge title theme. 
"Bliss", a song by British band Muse, is extremely reminiscent of Top Gear's title track. Although Top Gear did come first, Bliss was inspired by the title track.[original research?][ Many people make the error of confusing which song in the game this actually is. The song playing at the game's title screen is the song that sounds most like Bliss, but many people also cite the music that plays on the first track of each country as being very like Muse's song. ]
There is a bug which allows a human player to finish the race in two places at the same time, obtaining the respective points of each position. When the player hits one of the posts on either side of the finishing line on the last lap at a certain angle, the car will "finish" the race, bounce back off the post, and then cross the finish line again. The player will get points for the position they legitimately finished in but also get the points for the position below them. (A car finishing in first that uses this exploit will get 35 points - it will get 20 points for coming first and another 15 for coming second. The next car over the line will only get points for third place.)
- Top Gear Rally
- Top Gear Pocket (Top Gear Rally in Europe)
- Top Gear Pocket 2 (Top Gear Rally 2 in Europe)
Although not directly related, the original 16 bit Top Gear trilogy was created by the same developers that as the (remarkably similar) Lotus games on the Commodore Amiga and Sega Mega Drive/Genesis.