Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Trash (video game)
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Trash (video game)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Maps== There are several maps players can use to play on. Here is a list and description of each map: *Custom Currently a map selection that can only be played on single-player mode. Selecting this map allows the player to play on maps that they have created via the "mission editor". A trash player hosts many of the maps at lilsnoop.com for your convenience. *Random The server chooses a map for the players. *Twisted Valleys Elements of the map are randomized. *Ice Gorge In this map, the player's base is situated on the outside of a "ring", which circles around a giant "bulge" in the center of the map. All the expansion sites are on the hills that surround the player's base. *Wheel of War A very similar map to "Ice Gorge". In this map, the player's base is situated INSIDE the ring that circles around every player's base. In the center of the map is a giant depression in the ground. It's also where most of the expansion sites are. There are also some expansion sites on the corners of the map. *Mesas The player is situated in an elevated area of the map. The player has to build up a base and army quickly, since the key to winning this game is to capture and secure the resource sites that are on other elevated areas of the map. *Twisted Canyons This map is very similar to the "Twisted Valleys" map. The map has similar layouts and resource distribution. The only difference is that the terrain is desert-like, and there are expansion sites on the top of the canyon walls. *Barren This map doesn't have any natural barriers between each player, so players must build up a good army quickly in order to survive doubles or triples (basically 2v1s or 3v1s) from enemy players. Here, teamwork is the key to winning. *Khyber Pass This map has got mountanous ranges with little openings between each, Teamplayers appear all on a side against the other side Team Coordination is key. *Labyrinth This map's layout forces players to go one on one with an opponent, if the "Teammates Together" option is turned off. This map doesn't give the player a large area to build his/her base, and Humans are usually at a disadvantage at the start of the game.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab