Codex Gamicus
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Tumblepop
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Tumblepop
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== Version differences == The Game Boy version incorporates a world map that doesn't resemble Earth; levels are contained in different cities on that map that the player can walk between (similar to the style of the world map in ''[[Commander Keen]]''). If a city proves too hard, it is also possible to drop out of it and come back later (though not if the Game Boy is turned off, due to a password saving system). The enemies in a given city approximately correspond to those in an area in the arcade version, though there will not necessarily be any link between the cities of the world and the cities of ''Tumblepop''. In addition, the Game Boy version incorporates a shop in which players can spend their points to buy [[power-up]]s.
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