Codex Gamicus
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Mario Vs. Donkey Kong 2 is a game for the Nintendo DS that puts two old rivals, Mario and Donkey Kong, back at it again. This time the two foes battle each other with toys from the Mario Toy Company.


Mario Vs. Donkey Kong 2
Box art
Developer(s) Nintendo
Publisher(s) Nintendo
Release date 2006 (NA)
Genre Puzzle
Mode(s) Single player / Nintendo WFC
Age rating(s) ESRB: Everyone

PEGI: 3

Platform(s) Nintendo DS

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Credits | Soundtrack | Codes | Walkthrough


Story

The Mario Toy Company has made so much money off of the Mini Mario toys that they've decided to open a theme park. Donkey Kong kidnaps the guest of honor, the beautiful Pauline, at the grand opening of Super Mini Mario World, and takes her to the top of the toy company. You must direct your army of mini Mario toys against DK and his crew of familiar baddies in order to rescue Pauline.

Gameplay

The game is played by directing your mini Marios around obstacles and enemies to the stage exit. At least one mini must make it to the exit or the game will be over. You must work your way through the building and rescue the distressed damsel.

Controls

The Touch Screen is the primary means of controlling the minis. Drawing lines through the minis will direct their movement. Drawing a horizontal line through a mini will cause it to move in the drawn direction, drawing a vertical line up from a mini will make him jump.

Minis automatically jump one square, and will automatically turn around when they reach a wall. Minis will also march right off cliffs, so be careful.

Floors

There are 9 floors, numbered 1 through 8, and the roof. Each floor is made up of 9 rooms, a mini game, and a DK battle. The rooms must be cleared in order to progress to the next level. Each room also contains a Mini Mario Card. Collect all 9 cards from a floor to unlock the mini game. Clear all the rooms, and unlock the DK Battle.

Each floor has its own Construction Kit, a template of that is used to design the rooms in that floor.

Floor Construction Kits
Floor Kit
1 Mushroom Mayhem
2 Tropical Island
3 Pipe Works
4 Magnet Mania
5 Lava Dome
6 Toadstool Castle
7 Spooky Attic
8 Jungle Hijinks

Items and Mechanisms

  • Coins and Large Coins Each level has a certain number of coins. Large coins are worth 10 small coins.
  • Mini Mario Cards There are 9 cards per floor, collect them all to unlock the minigame. The cards, when collected, will spell MINIMARIO.
  • Hammers Arm your mini Marios with the hammers to defeat foes. Draw a line straight up from your mini to throw the hammers away.
  • Fire Flower Blast your enemies with Firepower before it fades off.
  • Gold Mini Mario If this mini is the last in the chain to exit the room, a bonus score multiplier will be awarded.
  • Color Blocks Tap these blocks to collect them, and tap the empty spaces to fill them in to bridge gaps.
  • Metal Bars Mini Marios can grab these bars, and rotate as you rotate the handle.
  • Elevator Up to 2 mini Marios can ride these elevators. Operate the elevator by tapping on the control panel.

Construction Zone

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