Motion controls are (allegedly) back, but who's buying?
Few things that have failed to resonate with the core gaming crowd harder than Microsoft’s Kinect. Sold as the future of game controls, most gamers saw it as a “me too” reaction to the Wii’s runaway success with selling motion controls to a wider audience. Gamers were equally let down by its generally abysmal game library, which features some of the lowest ranked games on the system. Add to that its mediocre functionality, and the massive amount of room real estate required to even get it to work, and it seems bizarre that Microsoft would still pitch Kinect 2.0 as one of the major selling points of their next-gen console.