Virtua Fighter
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| Virtua Fighter | |
| | |
| Developer(s) | Sega-AM2 |
| Publisher(s) | Sega |
| Release date | Sega Saturn: November 22, 1994 (JP) May, 1995 (NA) Sega 32X: October 20, 1995 (JP) November 30, 1995 (EU) July 8, 1995 (EU) PC: August 31, 1996 (NA) |
| Genre | 3D fighter |
| Mode(s) | Single player Versus |
| Age rating(s) | N/A Arcade ESRB: T Sega 32X Sega Saturn PC |
| Platform(s) | Arcade Sega 32X Sega Saturn PC |
| Media | 32 Megabit Cartridge Sega 32X Compact disc Sega Saturn PC |
| Input | Sega Genesis Controller Sega Saturn Controller |
| Credits | Soundtrack | Codes | Walkthrough | |
Virtua Fighter is a 1993 fighting game developed by the Sega-AM2, headed by Yu Suzuki released for arcades and was later ported to the Sega 32X, Sega Saturn and the PC.
[edit] Gameplay
The game was one of the first fighting games to take place in 3D. The images were created using wireframes and flat-shaded polygons. The game retained the staple of multiple characters, each with their own distinctive 'moves.' The game is highly regarded for its in-depth fighting engine and real world fighting techniques, and was considered revolutionary when it first appeared.
[edit] Gallery
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