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Warrior (1979)
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Warrior (1979)
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{{GameInfobox |developer = Tim Skelly |publisher = Vectorbeam |designer = Tim Skelly |version= |na_rel = {{Release|1979}} |genre= Fighting |features = Multi-player |players = 2 |ratings= |platforms = Arcade |input=2 joysticks, 2 buttons |arcade_cabinet=Upright |arcade_system= |arcade_cpu={{{cpu|[[CCPU]], 5 MHz}}} |arcade_sound={{{sound|samples}}} |arcade_display=vector, Horizontal orientation }} '''''Warrior''''' is a [[1979 in video gaming|1979]] [[arcade game]] and is one of the pioneers in the fighting game genre. It has been regarded as the first [[fighting game]],<ref name = edge>"The Making of... Warrior". (December 2006) ''[[Edge (magazine)|Edge]] Magazine'' '''169''', pp. 101-103</ref> however it was predated by [[Sega]]'s Heavyweight Champ, released in [[1976 in video gaming|1976]].<ref>{{cite web |url=http://www.klov.com/game_detail.php?game_id=8099 |title=The Killer List of Video Games - Heavyweight Champ (1976) |accessdate=2007-04-10 |format=HTML |work= }}</ref> Developed by [[Tim Skelly]] whilst working at [[Cinematronics]], it was released under the [[Vectorbeam]] company name shortly before Cinematronics closed Vectorbeam down; they had purchased the company in 1978<ref>{{cite web |url=http://caesar.logiqx.com/php/history.php?id=warrior |title=Warrior |accessdate=2006-10-28 |format=HTML |work= }}</ref>. The game featured two [[duel]]ing knights rendered in [[monochrome]] [[vector graphics]] and based on crude [[motion capture]] techniques. Due to the limitations of the hardware used, the [[CPU|processor]] could not render the characters and gaming environment at the same time and backgrounds were printed, with the characters projected on the top.<ref name = edge /> ==Controls== Originally Skelly planned for a two-player system with each player using two [[joystick]]s, one to control the movement of the player and the other controlling the player's weapon. However, financial constraints restricted the cabinet to one stick for each player and a [[Button (control)|button]] to switch between character and weapon modes. The sticks were produced in house and installed in [[Arcade cabinet|cabinet]]s in a way that players found unresponsive and difficult to use.<ref name = edge /> ==Enduring influence== The cabinets and hardware were produced on a low budget and proved to be very unreliable when compared to contemporary machines. As a result, very few remain in working order, with only one known restored machine in the [[United Kingdom]]<ref name = edge />. Warrior is emulated by [[MAME]]<ref>{{cite web |url=http://caesar.logiqx.com/php/emulator_game.php?id=mame&game=warrior |title=Warrior |accessdate=2006-10-28 |format=HTML |work= }}</ref>. The game is regarded as the first of the one-on-one fighting game genre, a style of game whose popularity would not blossom until the early [[1990s|'90s]]. ==References== {{reflist}} ==Further reading== * "The Making of... Warrior". (December 2006) ''[[Edge (magazine)|Edge]] Magazine'' '''169''', pp. 101-103 ==See also== * [[List of fighting games]] * [[List of fighting game developers]] ==External links== *{{KLOV game|id=10408|name=Warrior}} * [http://www.mameworld.net/maws/romset/warrior Mameworld article (with screenshot)]
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