Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Worlds of Ultima: The Savage Empire is a computer RPG set in the Ultima series, published in 1990. It is considered a "Worlds of Ultima" game since it's not set in Britannia. It uses the same engine as Ultima VI (and Martian Dreams).
After the events in Ultima VI, the Avatar is transported by a friend's failed experiment with an obsidian Moonstone to the otherworldly Valley of Eodon, a large jungle-like world filled with various tribes (inspired partially from The Lost World[). These tribes have been magically drawn from varying periods and locations in history, such as the aboriginal nations of ]Mesoamerica and tropical Africa. The valley of Eodon is actually on Earth, but it is inaccessible and unmappable.
At the time of the arrival of the Avatar, the place is under attack from the insect-like Myrmidex. The Avatar needs to understand and master some aspects of their stone-age tribal culture and their "jungle magic" to find a way to bring peace to the valley. The main plot involves getting all thirteen tribes to join in an alliance against the Myrmidex. Each tribe has its own demands before joining, ranging from defeating a Tyrannosaurus-Rex to recovering their holy statue. This mixture of worlds was created by a huge corrupted moonstone that the Myrmidex possess, which has to be destroyed to prevent it collapsing in instability.
Super Famicom port
A port of Savage Empire was released in Japan for the Super Famicom, using the game engine from the Super NES version of Ultima VII: The Black Gate. The game was localized and planned for a US release, but that was eventually cancelled.
- Three of the Avatar's traditional companions have counterparts in Eodon, though it is unclear if they are supposed to represent exactly the same characters; they do, however, react when addressed by their traditional names. Iolo is Triolo, a shaman and the Avatar's companion from the moment he gains consciousness. Shamino is Shamuru, a wayward warrior adopted by the Baraka tribe, found fighting a small, rat-like animal in the jungle. Dupre is Dokray, a powerful warrior of the Pindiro tribe who has formed an intense rivalry with Ugyuk, a local hunter of the Neanderthal-like Haakur tribe.
- Seggallion can be found somewhere as a cameo.
- The Three Stooges appear as members of the Disquiqui tribe. Chafblum has a specific response if the player mentions the word "nyuk" to him.
|This western role-playing game article is a stub. You can help Wikipedia by expanding it.|