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XLOC is a provider of global localization solutions for the international computer and video game industry. XLOC was founded in 2000 by  Stephanie O’Malley Deming and  Mason Deming, two industry veterans with previous experience in game localization at Activision, Electronic Arts, LucasArts, Capcom and 2K Games.
 XLOC offers a customizable localization management solution that integrates localization into the development cycle. XLOC is compatible with all major 3D engine technologies and can be leveraged as a stand-alone product or be combined with XLOC’s consulting and support services. Titles built using XLOC include Call of Duty®: World at War; Guitar Hero: World Tour™ and Brutal Legend.