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Youhei Buildings

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The work is to defend the gate

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Buildings

Each location on battle map can have only one building. They can have either trap, defensive or passage type. Traps have a chance to lock enemy in place and some Strategies can be used on these enemies to deal extra damage. Defensive facilities provide protection for own units: enemies must destroy facilities first before they can deal damage to units, units gain attack and defense bonuses, units recover 50 HP each turn, Footmen gain bonus to attack. Passage type buildings are different types of bridges that can be built only on rivers and allow activation of Strategies.

Name English Type Cost HP Def Atk bonus Def bonus Recovery Effect
木橋 Wooden bridge Passage 10 - 0 0 0 no Can be used for Strategy
石橋 Stone bridge Passage 20 - 0 0 0 no -
跳ね橋 Drawbridge Passage 30 - 0 0 0 no 30% chance for any enemy except Dragon knight to not being able to move to another area. Also enemy morales lowers by 1 when being attacked in this area
杭原 Stakes Trap 50 - 0 0 0 no Affects only enemies. Machines are forced to stay. 50% chance that Foot and Horse movement type enemies are not able to move to another area.
迷原

Labyrinth

Trap 50 - 0 0 0 no Affects only enemies. 50% chance that Foot, Horse and Machine movement type enemies are not able to move to another area.
落とし穴 Pitfall Trap 30 - 0 0 0 no Affects only enemies. 40% chance that Foot, Horse and Machine movement type enemies are not able to act when entering this area.
大落とし穴 Large pitfall Trap 200 - 0 0 0 no Affects only enemies. 60% chance that Foot, Horse and Machine movement type enemies are not able to act when entering this area.
魔法陣 Magic formation Trap 100 - 0 0 0 no Affects only enemies. Demons are forced to stay. 25% chance that Foot, Horse and Machine movement type enemies are not able to move to another area.
触手魔法 Tentacles magic Trap 200 - 0 0 0 no Affects only enemies. Demons are forced to stay. 50% chance that Foot, Horse and Machine movement type enemies are not able to move to another area.
Fence Defense 5 160 3 3 2 yes Protects allies from attack. Allies recover 5% HP each turn.
鉄柵 Steel fence Defense 30 260 3 7 2 yes Protects allies from attack. Allies recover 5% HP each turn.
土壁 Earth wall Defense 100 300 8 0 5 yes Protects allies from attack. Allies recover 5% HP each turn.
石壁 Stone wall Defense 150 500 10 0 8 yes Protects allies from attack. Allies recover 5% HP each turn.
Tower Defense 50 300 7 15 3 yes Protects allies from attack. Increases ally Atk and Def. Allies recover 5% HP each turn.
鉄砲櫓 Gun tower Defense 150 300 7 22 3 yes Protects allies from attack. Increases ally Atk and Def. Allies recover 5% HP each turn.
Fort Defense 400 700 12 8 8 yes Protects allies from attack. Increases ally Atk and Def. Allies recover 5% HP each turn.
鉄砲砦 Gun fort Defense 700 700 12 15 8 yes Protects allies from attack. Increases ally Atk and Def. Allies recover 5% HP each turn.
大砲砦 Cannon fort Defense 1200 700 12 20 8 yes Protects allies from attack. Increases ally Atk and Def. Allies recover 5% HP each turn.
偽装砦 Camouflage fort Defense 10 80 0 0 0 yes Protects allies from attack. Allies recover 5% HP each turn.
衛生テント Hygiene tent Defense 50 200 0 0 0 yes Protects allies from attack. Allies recover 5% HP each turn. Allows execution of Strategy "Urgent treatment"
兵士テント Soldier tent Defense 50 200 0 0 0 yes Protects allies from attack. Allies recover 5% HP each turn. Allows execution of Strategy "Attack strengthening"

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