Fandom

Wikia Gaming

Zero Hour: America's Medic

26,902pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Zero Hour: America's Medic is a first person computer game that is designed to train and exercise first responders to respond to mass casualty incidents such as earthquakes and terrorist attacks. Zero Hour is being designed by George Washington University's Office of Homeland Security and Virtual Heroes, Inc., which is affiliated with America's Army. Zero Hour is developed using Unreal Engine 3. It was released in May 2009.

Purpose

According to GWU Office of Homeland Security's Associate Director Gregg Lord, the game is intended for training and exercising of EMS response, but will also serve the EMS community as a recruiting tool. The scope of practice of the tools in the game are geared toward pre-hospital emergency medical service practitioners, especially paramedics.

An image on Wired.com's article (which is slightly different from the print edition) indicates that there are 13 points of interest on an in-game map. Five of those correspond to existing scenarios.

Gameplay

Taking place in the fictional city of St. Lillo, the player begins each mission in an ambulance and receives calls from the EMS dispatcher. As the ambulance approaches the scene, the player sees the chaotic scene unfolding. The player chooses which equipment to bring and then acts in accordance with the unique requirements of the situation.

Development status

On June 23, 2008, Wired published a brief story on the game.[1] The website of the George Washington University Office of Homeland Security's National EMS Preparedness Initiative (NEMSPI) hosts a video demo of the game on its website along with extensive details of its benefits for pre-hospital medical professionals.[2] Virtual Heroes' website does not explicitly mention the game in its portfolio.


The print edition of Wired's article (July 2008, page 68) indicates that the developer is seeking additional grant money in order to add an online component. As of February 2009, the NEMSPI "disaster simulation" page states that the game is complete and expected to launch in fall 2008, the main page in February 2009, and the course catalog page states that Zero Hour: America's Medic is available for download for the general public at a cost of $14.95.

References

  1. Zero Hour Trains EMTs With Virtual Worst-Case Scenarios, Wired's writeup.
  2. NEMSPI: Disaster Gaming, a description of the game. Click on the image for the Flash demo of the game.

External links

Also on Fandom

Random Wiki